Vucgy wrote:That sounds far from impossible. In fact, it doesn't sound overly complicated to write at all.danhezee wrote:If you want airstrikes build a radio tower and only after that maybe have kill streaks to throttle its use. The enemy now has a choice capture the intel to see enemy positions or focus on the radio tower to prevent more airstrikes against them.Yes that would be awesome but . Somehow its "Impossible" to make that work , I really dont knew how they would make it , also the griefing in AOS is so horroristic that you cant build a small bunker without getinng grenade spammed from team mates.
Come on guys this a building game. You need to build these rewards in game. Not kill x amount of people.
But You gave a good idea that there are some "Award Points" to capture , something like :
Radio tower ( of KV6 like tent) For airstrikes
Supply Bunker Re-fill when entering it ( Something like tent)
Hospital Healing ( Something like tent)
Radar showing all enemy movements around the Radar ( 3x3 map tiles)
What do you think of Kill-streaks?
-
rakiru
Coder
- Posts: 1349
- Joined: Sun Nov 11, 2012 12:26 pm
-
-
Vucgy
Deuced Up - Posts: 226
- Joined: Sun Nov 18, 2012 1:57 pm
What about the idea that 1.0 should have the Paradrop-Crates , that are randomy Spawned all aroun the map ?
Something like : Heal crates 45% Ammo crates 45% Airstrike Crate 10% to find .
Something like : Heal crates 45% Ammo crates 45% Airstrike Crate 10% to find .


-
SIMOX
Deuced Up - Posts: 96
- Joined: Sat Nov 17, 2012 3:11 pm
Vucgy wrote:What about the idea that 1.0 should have the Paradrop-Crates , that are randomy Spawned all aroun the map ?1.0 already has that. And it's a disaster. Unless you talking about 1.0 classic but it wouldn't fit that one either.
Something like : Heal crates 45% Ammo crates 45% Airstrike Crate 10% to find .

-
H@nkthet@nk
Deuced Up - Posts: 145
- Joined: Thu Dec 13, 2012 5:40 pm
danhezee wrote:If you want airstrikes build a radio tower and only after that maybe have kill streaks to throttle its use. The enemy now has a choice capture the intel to see enemy positions or focus on the radio tower to prevent more airstrikes against them.I agree with this... we should probably lean away from the get X amount of kills then get something system. If we had a system that rewarded players for capturing intel in ctf or what ever objective I think it would work better. However, we really need to avoid overcomplicated ideas because it could just bog down the game.
Come on guys this a building game. You need to build these rewards in game. Not kill x amount of people.
Who is online
Users browsing this forum: No registered users and 23 guests
