New Class: The Rocketeer
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Lion
Green Master Race
- Posts: 36
- Joined: Sat Nov 17, 2012 2:58 am
1.0 actually looked kind of cool until I saw this video. This class is way overpowered. I mean, seriously? Adding the ability to fly? That ruins the game. And an automatic turret. Those are SOOOO annoying in TF2 and WAY overpowered in 1.0. When I saw the miner video, I thought Jagex was actually going to make 1.0 cool but this is just crap.
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LASTofS
Deuced Up - Posts: 23
- Joined: Mon Nov 05, 2012 4:29 am
danhezee wrote:why did they feel the need to have a rocketeer?You got people like me, Tribes players on the line here. Jetpacks are required to speed up the pace of this game ;)
Joking aside though, I think it was a last minute thing, cramming features in their game.. I honestly don't see jetpacks fit for AoS.
StackOverflow wrote:I demand spinfusors and skiing.That's my boy!
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Null
League Participant
- Posts: 9
- Joined: Wed Nov 21, 2012 8:30 am
The main problem I see with all of this is that there are now 2 classes with core mechanics which are purpose built to completely devalue building, both in different ways. If they were only breaking the point of building in one way it might be possible to counter, but this is still bad design. There is literally no point of building any fortifications or walls with a Miner or Rocketeer on the enemy team, both classes have an easy way to bypass and destroy more or less any building much faster than repairs can be made. It's difficult to worry about class balance when class mechanics don't follow any discernible design rules. I don't really understand what the game designers must be thinking, perhaps they aren't.
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tallyyyyyy
Winter Celebration 2013
- Posts: 180
- Joined: Sat Nov 10, 2012 1:04 am
These classes aren't necessarily overpowered, just COMPLETELY RIDICULOUS FJDNKFSHKJDS kfsfd hsaf hjsafdh iajhHjFD KHFIJSAHFJHFDSKHFKJHF ifdhsh rkjsahkjfd hasfhkjsafd jfdhjdhfjsa hfH HUFDSHDIHDA dshfkhah HWAHDSDHSdd HDSKAH2314543d rfags342 rrg
THE BEST WORLD' S RAP-MUSIC !
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Space Inspader
Deuced Up - Posts: 166
- Joined: Sun Dec 02, 2012 7:33 pm
Guys, the point is to have every class overpowered to even out how powered things are. So imagine someone shooting a nuke and blowing up half the map and another guy with a 1 second invincible suit deflecting it and blowing the nuke guy up with a torpedo. It's just how modern FPS's go bros.
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Dzhoel
Deuced Up - Posts: 116
- Joined: Sat Dec 15, 2012 5:49 am
Gunslinger wrote:What the fudge did I just watch?There are no games out there ATM with a WW1 setting. AoS had probably the closest you'd get and it was awesome, its own game with its own theme and its own twist. Now Jagex thought it would be swell to turn that into a generic shitty ass TF2 clone appealing to an entirely different brainless audience.
I knew AoS 1.0 wouldn't have a WWI feeling, but obviously copying Team Fortress, I didn't think Jagex was that stupid.
Destroy the Blue Fascists!
Never bring a shotgun to a rifle fight
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XRoboCombine5
Deuce - Posts: 1
- Joined: Thu Dec 13, 2012 5:41 am
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