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MG 08/15
Posted: Thu Nov 28, 2013 4:06 pm
by Chronocide Commando

Ingame:
Re: MG 08/15
Posted: Thu Nov 28, 2013 5:32 pm
by Obnubilator
Great job!
Re: MG 08/15
Posted: Thu Nov 28, 2013 7:05 pm
by KrazyEth
Good Job!

Re: MG 08/15
Posted: Fri Nov 29, 2013 3:23 am
by Ozone
very good job
Re: MG 08/15
Posted: Fri Nov 29, 2013 3:52 am
by CommieBuffalo
Very nice, I like the bipod.
Re: MG 08/15
Posted: Fri Nov 29, 2013 9:40 am
by Commando_Ghost
Very good. The scale of it fits really swell :)
Re: MG 08/15
Posted: Fri Nov 29, 2013 10:43 am
by learn_more
that's a pretty nice gun..
Re: MG 08/15
Posted: Mon Dec 02, 2013 2:41 pm
by harlsberg
Don't like how square the water jacket is
Don't like how small it is either, its a very large and awkward weapon
Don't like the feed port being one square black block, do like the empty cloth belt hanging out though
Would be nice if the cocking lever had the rear voxel raised one spot higher to emulate the angle of the real one
Trigger and pistol grip assembly looks weird but thats only because im not used to that style of using one voxel for the trigger guard. Helps in case of the scaling
Stock looks nice and so is the storm drum
Re: MG 08/15
Posted: Mon Dec 02, 2013 4:41 pm
by Chronocide Commando
harlsberg wrote:
Don't like how small it is either, its a very large and awkward weapon
It's about as long as the default rifle (assuming it's M14), both ingame and IRL. I entirely agree about the parts you don't like (these were my least favorite parts as well), but I see no way to make them look any better while preserving scale and proportion.
Of course I could make a "hyper deformed" or oversized model. But "hyper deformed" usually looks ugly and unrecognisable, and an oversized gun would only look acceptable with a japanese schoolgirl model.

Typical weapon mod.
anime_girl_kimono_weapons_street_12952_640x360.jpg (79.57 KiB) Viewed 7510 times
Oversized models are also sort of unfair as they give away enemy location — I've seen it deliberately exploited.
Besides, there are too many of them already. Accurate gun models are probably a minority. So IMO the loss of detail is the least common evil, if not the lesser one.
Re: MG 08/15
Posted: Tue Dec 17, 2013 6:27 pm
by creeper777
Re: MG 08/15
Posted: Tue Dec 17, 2013 10:40 pm
by scrawl
Nice weapon.