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Idea for a Weapon Config Interface for Icebal

Posted: Mon Feb 16, 2015 1:30 pm
by Warp
From my github:
Ive been playing various modern FPS games recently, and I thought that a weapon/loadout selection screen would be a good idea. How I envisaged it: (Basic Example, Sample Render Gun of Mine, stuff missing)

Image

I can't really implement it (Am a noob, obviously), but I thought I'd get it out there!
Lemme know of any thoughts :)

Re: Idea for a Weapon Config Interface for Icebal

Posted: Mon Feb 16, 2015 6:53 pm
by bloodfox
Fascinating idea...


But, that doesn't seem very iceball ish. That looks more like the BF series. Good thought though :). I think what GM aims for is more of a world war ish idea...

Re: Idea for a Weapon Config Interface for Icebal

Posted: Tue Feb 17, 2015 10:38 pm
by epicfacethe3rd
looks pretty legit. i would love to see it happen.
sidenote:
is the windows version finaly working yet?

Re: Idea for a Weapon Config Interface for Icebal

Posted: Tue Feb 17, 2015 10:49 pm
by EldredChandler
I don't think there was ever a time it wasn't working on windows.
http://iceball.sexy/build/iceball-master.zip