Idea for a Weapon Config Interface for Icebal
Posted: Mon Feb 16, 2015 1:30 pm
From my github:
Ive been playing various modern FPS games recently, and I thought that a weapon/loadout selection screen would be a good idea. How I envisaged it: (Basic Example, Sample Render Gun of Mine, stuff missing)Lemme know of any thoughts :)
I can't really implement it (Am a noob, obviously), but I thought I'd get it out there!
