[MAP] Stinky Island
Posted: Thu Nov 07, 2013 2:02 am
Stinky Island
So I found JoJoe's blender tool for height mapping and color mapping. It allows me to make a beautiful map really fast. This one took me a while as I had to learn to use it at first. The blender file JoJoe gave me came with some models which explains the keep and the two houses from skull island. A few weeks ago I asked lost motel for his buildings and trees so there is the reason for that. Three versions are included. The terrain, terrain with trees, and then the final version.Stinky Island was made with the map design being the focal point for the entire time rather then how the map looked. I stuck with a symmetrical design but next time I will try asymmetrical designs. In the middle is a keep from skull island then at the spawn hills there are houses from the map as well. Next to the two hills is the house from utopia. Beside the keep are two large mounds with trees on top. The trees are also from utopia. If a player rushes the keep he may be gunned down by enemies from the mounds on the side of the map. If he goes on the trenches he map be shot down from the keep depending on what side of the trench he goes on. if he rushes left or right he may be shot at from the trees. There are dirt mounds all around the map though as well as trees to provide cover. Then if they rush the spawns they could be shot at from the buildings. No matter which way you go you will be seen. Click here to download from drop box.
Isorender
Spoiler:
Spoiler:
Spoiler:
Spoiler:



