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[League maps] Stinky, Utopia and Spitfire

Posted: Fri Sep 13, 2013 1:45 pm
by Lostmotel
Stinky:
An older map I've never officially released. I intended to write a mapping tutorial with this map but I gave up on it due to my crappy english. Blue_Tongue Maybe I am going to finish it someday. The map itself features many hills, different flanking routes and big trees for some cover, so it might be a bit too big for a 5vs5 match.
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Utopia
Not much to say here. I've only spent little time creating this map but still it's one of my favourites so far, go play on it!
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Spitfire
Another very simple map - at least terrain wise. The middle of the map is very flat, you have to hide behind trees, bushes or holes to survive. There is also an underground bunker near the middle of the map.
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Download link: Stinky http://aoshacks.com/map/44/
Spitfire http://aoshacks.com/map/43/
Utopia http://aoshacks.com/map/26/

Re: [League maps] Stinky, Utopia and Spitfire

Posted: Fri Sep 13, 2013 2:40 pm
by extra
They are awesome.

Re: [League maps] Stinky, Utopia and Spitfire

Posted: Fri Sep 13, 2013 2:50 pm
by 1011Ev
Lovely.

(What is you spade skin)?

Re: [League maps] Stinky, Utopia and Spitfire

Posted: Fri Sep 13, 2013 3:00 pm
by Lelue
k

challenge accepted

Re: [League maps] Stinky, Utopia and Spitfire

Posted: Sun Sep 15, 2013 7:55 pm
by Lostmotel
They are awesome.
thanks Blue_Happy3
(What is you spade skin)?
It's one of the skins from the my little pony mod pack http://forumarchive.spadille.net/topic.php?id=3990
k

challenge accepted
Ok, fite me.

Re: [League maps] Stinky, Utopia and Spitfire

Posted: Sun Sep 15, 2013 8:02 pm
by CommieBuffalo
ooooh, those are nice. I like how spitfire looks, I'll try and find a server hosting it to play in it some other day.

Re: [League maps] Stinky, Utopia and Spitfire

Posted: Sun Sep 15, 2013 11:05 pm
by 1011Ev
Lostmotel wrote:
1011Ev wrote:
(What is your spade skin)?
It's one of the skins from the my little pony mod pack http://forumarchive.spadille.net/topic.php?id=3990
Wonderful. Green_Happy1

Re: [League maps] Stinky, Utopia and Spitfire

Posted: Sat Oct 05, 2013 5:59 pm
by shaz
Any links to this?

Re: [League maps] Stinky, Utopia and Spitfire

Posted: Mon Oct 07, 2013 4:22 pm
by Lostmotel
Shaz wrote:
Any links to this?
sorry, forgot the link Blue_Tongue
Added it the first post.

Re: [League maps] Stinky, Utopia and Spitfire

Posted: Mon Oct 07, 2013 4:26 pm
by Kuma
Lostmotel, You are a prodigy in map making
I am quitting on map making because of you

Re: [League maps] Stinky, Utopia and Spitfire

Posted: Mon Oct 07, 2013 4:33 pm
by Lostmotel
Kuma wrote:
Lostmotel, You are a prodigy in map making
I am quitting on map making because of you
nooooo Blue_Crying

Re: [League maps] Stinky, Utopia and Spitfire

Posted: Mon Oct 07, 2013 4:52 pm
by Silnius
What tools do you generally use for your maps ? ^^

Re: [League maps] Stinky, Utopia and Spitfire

Posted: Mon Oct 07, 2013 5:11 pm
by Lostmotel
Silnius wrote:
What tools do you generally use for your maps ? ^^
I use jojoestinky's terrain template or paint.net to create the heightmap. Next I usually create the colormap with either colourbyheight.py or texturemaker. The shading is done in texturemaker or with yourself's colormap tools. For the water layer I usually search for textures on the internet, use the ones in jojoestinky's folder or create my own textures in gimp or paint.net. The water texture can be inserted with the pyspades map editor afterwards.

Re: [League maps] Stinky, Utopia and Spitfire

Posted: Thu Oct 17, 2013 12:36 pm
by Marshall
These maps are amazing. wow

Re: [League maps] Stinky, Utopia and Spitfire

Posted: Fri Oct 25, 2013 4:01 am
by JoJoe_Stinky
OMG! Very nice indeed.

I never thought anyone would be able to understand my gibberish!

I like spitfire the most for creativity, and then Utopia for general layout. (I like small maps!)

Texturemaker is definitely the way to go if you want the crisp-clean look on the height-maps. The advanced Mixer tools I included will automatically cut out the water for you 100% of the time. Plus you have literally hundreds of texture making tools right at your fingertips.

Would you happen to still have a copy of my blender template? It would really save me a lot of time coloring things.
I have an entirely new one, and the height-map shader complete thanks to Kuma's help this morning.

Anyways, Lovely to see everyone still around.

Thanks for keeping all these tools alive @Lostmotel great work!