[MAP] MiniHills

The level/layout/play area.
29 posts Page 1 of 2 First unread post
Kuma
Scripter
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Joined: Fri Mar 22, 2013 10:05 am


This is my first map people, It took 3 hrs to make. Including idea, sketching, design, colormap, fixing errors, testing and taking screenshots. This is my first map so I request you all to rate and tell what the problems with this are,
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Some ingame screenshots
Spoiler:
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Last edited by Kuma on Mon Sep 09, 2013 11:07 am, edited 1 time in total.
Jdrew
Mapper
Mapper
Posts: 4808
Joined: Tue Oct 30, 2012 10:48 pm


looks good :)
Kuma
Scripter
Scripter
Posts: 758
Joined: Fri Mar 22, 2013 10:05 am


thanks man
Last edited by Kuma on Mon Sep 09, 2013 3:23 pm, edited 1 time in total.
extra
Build and Shoot's 1st Birthday
Build and Shoot's 1st Birthday
Posts: 864
Joined: Mon Aug 26, 2013 10:56 pm


Wow nice for a first map!
Lelue
Mapper
Mapper
Posts: 217
Joined: Sun Nov 11, 2012 2:52 pm


gj, but three hours and no models ? that makes me a bit sad... try to build v.1.1. and you used blockman for heightmap, read my tutorial for some tips. and i like the textures :)
Kuma
Scripter
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Joined: Fri Mar 22, 2013 10:05 am


Lelue wrote:
gj, but three hours and no models ? that makes me a bit sad... try to build v.1.1. and you used blockman for heightmap, read my tutorial for some tips. and i like the textures :)
I am too lazy to search for your tutorial link pl0x
also I used JoJoeStinkys blender thing to make this map not blockman and used the textures provided in it...
And used gimp to add the textures
Lelue
Mapper
Mapper
Posts: 217
Joined: Sun Nov 11, 2012 2:52 pm


then i dont knoww why its 6blocks over water :D
1011Ev
Deuced Up
Posts: 90
Joined: Tue Feb 19, 2013 6:07 am


Looks neat. :)
Kiwi
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League Participant
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Joined: Wed Apr 10, 2013 12:53 pm


nais!:3
Lostmotel
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League Participant
Posts: 298
Joined: Sun Nov 18, 2012 1:09 pm


very nice, especially for a first try.
Kuma
Scripter
Scripter
Posts: 758
Joined: Fri Mar 22, 2013 10:05 am


Version 1.1 will be coming soon which will include some bug fixes and spawn location change tomorrow(hopefully)
--Change of spawn location
--Fix in maps.txt
--changing file name MiniHills.vxl to minihills.vxl(this caused problems when changing maps using /map and then /advance)
--Map named removed from map(bottom right)
TheChief98
League Participant
League Participant
Posts: 233
Joined: Sun Mar 10, 2013 1:20 pm


Ruuuun to theee hiills! ruuun for your liiife!
nice map :D
izzy
Head Admin / Co-founder
Head Admin / Co-founder
Posts: 474
Joined: Tue Oct 09, 2012 8:16 pm


Nice clean and simple map. I like it!

Added to the aloha.pk tower of babel server.
Kuma
Scripter
Scripter
Posts: 758
Joined: Fri Mar 22, 2013 10:05 am


izzy wrote:
Nice clean and simple map. I like it!

Added to the aloha.pk tower of babel server.
wow thanks izzy, I am almost done with those icons and hopefully you will get em today...
colorpinpoint
League Champs
League Champs
Posts: 60
Joined: Tue Nov 06, 2012 11:06 pm


Like I told others, this map would be nice to play babel and push on at the same time. Babel in one direction and push in the other. Awesome map.
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