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[MAP] Hijacked

Posted: Mon Jun 03, 2013 7:26 pm
by massilia
HIJACKED


Hi guys ! I'm a young MapMaker of DaMaTioN clan. I had already build some maps (2 on a Pinpoint classic, and 1 which is a mini-island for Arena Mod). I'm French, and I've 14 years old, so sorry if my english isn't good. :S

Now, I present to you my new map. "His name is Hijacked. - Hijacked ? - Yes, Hijacked. The famous map of Call of Duty : Black Ops 2." I love this map in Black Ops 2, so I wanted to realized the same in AoS. And it's finished.
Globaly, it's the same map as in Black Ops 2, I've just added some rooms, accessible by hidden passages.

This map had realized with "DaMaTioN Romjan" and me, but with two others ([AoD]Mystgun and [R3S]Goneskill) who help me too. It had realized in 15 hours (Saturday/Sonday). It's my first map which I present here, and my fourth map which I build.


Back of the boat :
Spoiler:
Image
Bow :
Spoiler:
Image
Middle :
Spoiler:
Image
Engine room :
Spoiler:
Image
Boat :
Spoiler:
Image
Mini-map
Spoiler:
Image

The download link is attached with the topic (I have many problem to upload files with Mediafire, so when it will resolve, I will add here).
Lostmotel wrote:
Here is the arena version. Blue_Happy1
https://www.dropbox.com/sh/hiau7vm2dlz7 ... F/hijacked

Re: [MAP] Hijacked

Posted: Mon Jun 03, 2013 7:28 pm
by Vengeance
Looks good. Keep up your mapping (If you are going to map, that is).

Re: [MAP] Hijacked

Posted: Mon Jun 03, 2013 8:25 pm
by Leif_The_Head
Awesome work on that :D For a first map impressive (guess what I voted :P)
But: The orientation. Turn it by 90 degrees so when you spawn you look in the right direction, now you look to one side and not where you are supposed to be heading.

Re: [MAP] Hijacked

Posted: Mon Jun 03, 2013 8:51 pm
by learn_more
you should update modloader :p

Re: [MAP] Hijacked

Posted: Mon Jun 03, 2013 11:08 pm
by Sasquatch
Not bad. Would make a good arena map.

Re: [MAP] Hijacked

Posted: Tue Jun 04, 2013 9:47 am
by TB_
Could be fun with TOW on this boat.

Re: [MAP] Hijacked

Posted: Fri Jun 07, 2013 1:44 pm
by massilia
Thank guys! :)

Re: [MAP] Hijacked

Posted: Fri Jun 07, 2013 4:14 pm
by Leif_The_Head
We had that map now for ~two days on the HOMO server and we found out the static spawn is a bit silly :/
After a while one team dominates the other and some go back to the spawn (it's not hard to find when everyone spawns there) doing literally spawncamping with a swinging spade. So this should be fixed (I made 4 spawn areas per team, if you want it, ask)
Also turn the map by 90 degrees, as said.

Re: [MAP] Hijacked

Posted: Fri Jun 07, 2013 5:35 pm
by massilia
If it's possible, I would like this spawns. ".txt" isn't my speciality. :S
Thanks for advices ! :)

Re: [MAP] Hijacked

Posted: Sat Jun 08, 2013 2:46 pm
by Lostmotel
wow this map is really great. I could add gates if you also want to have it for arena
Also turn the map by 90 degrees, as said.
Not sure if this is possible. There is only one way I can imagine to do this, but everything inside the ship would have to be rebuild afterwards.

Re: [MAP] Hijacked

Posted: Sat Jun 08, 2013 8:24 pm
by thepolm3
I'm not doing anything at the moment. A script to do things like that might be possible;
i.e flip map, rotate 90 degrees etc.

Re: [MAP] Hijacked

Posted: Thu Jun 27, 2013 11:23 am
by Kiwi
Lostmotel wrote:
wow this map is really great. I could add gates if you also want to have it for arena.
That would be really a good mal for arena...I would add it to aloha.pk arena all maps , or CounterStrike maps:3

Re: [MAP] Hijacked

Posted: Thu Jun 27, 2013 12:27 pm
by Venator
CaptainKiwi wrote:
or CounterStrike maps:3
*cough* Its a CoD map *cough*

Doesnt look bad.
But could get abit crowded.

Re: [MAP] Hijacked

Posted: Thu Jun 27, 2013 4:02 pm
by thepolm3
Made just such a script;
Rotate

Re: [MAP] Hijacked

Posted: Thu Jun 27, 2013 9:31 pm
by Lostmotel