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Hunter's Paradise (Mortars and more)

Posted: Thu Apr 04, 2013 4:09 pm
by Lostmotel
Hey there, this is the first complete ctf map I made. It's all about forests, plains, lakes, high stands, wooden huts and... boats Blue_BigSmile

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Required scripts:
-Mortar.py:
You will need the latest mortar script by Influx http://www.buildandshoot.com/viewtopic. ... 40&p=12090
Older versions won't work together with the platform script.

-Platform.py:
You can find this script in your pysnip/pyspades folder. You can also find a more recent version of the script here:
https://dl.dropbox.com/u/31711941/aos/s ... cripts.htm
I highly recommend you to change the line "SAVE_ON_MAP_CHANGE = True" to "SAVE_ON_MAP_CHANGE = False" because platforms tend to break sometimes and the map will save these broken platforms automatically unless you change it to "False. If you want to save changes you made for platforms you can still use /save then.

Of course the map will also work if these scripts aren't enabled, but with mortars and platforms the map is much more fun! Blue_BigSmile


Mortars:
If you are not familiar with them check out this thread.
http://www.buildandshoot.com/viewtopic. ... 40&p=12090
The map has 3 mortars for every team.
I recommend using Airbursts and high explosives on this map as they can also cause damage in the water.
Bunker busters cant cause damage in the water and also can't reach as far as the others. Also I you won't get through the trees with them so easily.

Here's a pic of a mortar:
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Another reason I used mortars for was to protect some high stands on the map (I don't know any other way to protect smaller structures other than using coordinates like B3 or F4 in the maps metadata. Is there any other way to protect small structures with certain coordinates like X= 96 - 109 and Y= 349 - 360 ?)
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Platforms:


Platforms can be used to create walls, doors elevators etc.

Here an example:
You can Spade the red block on a high stand...
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...to close its windows in case of danger.
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Or spade the red block underneath the witch's house and then swim into it...
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...to get inside the house with the help of an elevator
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It also sends some chat information, e.g. it tells you how to use a mortar when you get within a 12 block radius to one.




Download the map here:
http://aoshacks.com/map/38/

You can also try it out on my crappy server for now if you don't mind having a horrible ping Blue_BigSmile
[url]aos://2234242639:32887[/url]

Re: Hunter's Paradise (Mortars and more)

Posted: Thu Apr 04, 2013 5:57 pm
by IceCream
Nice Map :)

Re: Hunter's Paradise (Mortars and more)

Posted: Thu Apr 04, 2013 7:11 pm
by Buffet_of_Lies
Wow! Very impressive!

Re: Hunter's Paradise (Mortars and more)

Posted: Thu Apr 04, 2013 8:23 pm
by TB_
Damn, this is really good. I can tell that you've put quite a lot of effort into this.
I hope I run into this map somewhere. Blue_Happy1

Re: Hunter's Paradise (Mortars and more)

Posted: Sun Apr 07, 2013 2:57 pm
by Influx
This is a very well-designed map. The terrain is very nicely done, and the effort you've put in with the platforms and mortars really shows. Very well done, and I hope to play it some day soon. Keep up the great work!