Page 1 of 1

[MAP] [PUSH] Suspension

Posted: Fri Mar 15, 2013 7:08 pm
by Influx
This is a map I've made for the Push map competition.

I actually thought Push worked differently to how it does when designing this map - I thought you had to build to reach the intel and then bring it back, and I only realised after everything was completed and I came to make the .txt file. I hope it plays out similar to how I envisioned it, though.

Teams start out on a section of broken bridge, and must repair it to reach the main island. Once there, they have to rush to the top of the hotel to reach the CP's so they can capture the intel. The hotel has several different ways of reaching the roof, so hopefully camping will be much more difficult.

Download

Image

01. Broken Bridge

02. The Hotel

03. Iso Render

Re: [MAP] [PUSH] Suspension

Posted: Fri Mar 15, 2013 7:16 pm
by Sample
Really nice! What are u using to make a maps? Blue_BigSmile Blue_BigSmile Blue_BigSmile

Re: [MAP] [PUSH] Suspension

Posted: Sat Mar 16, 2013 10:05 am
by Influx
Thanks, I use a combination of the following programs;

GIMP (Heightmap, colourmap)
Slab6 (Buildings and objects)
VoxEd (Inserting Slab6 models, small touch-ups)

Re: [MAP] [PUSH] Suspension

Posted: Sat Mar 16, 2013 10:19 am
by TB_
Great job influx, I love the island to the right. Maybe you could even rotate it 90 degrees and make an arena map out of it?

Re: [MAP] [PUSH] Suspension

Posted: Sat Mar 16, 2013 1:10 pm
by Silnius
Hey,
a very nice map for push mode, i think people will enjoy to play on it Blue_Spade