[MAP] [PUSH] Suspension
Posted: Fri Mar 15, 2013 7:08 pm
This is a map I've made for the Push map competition.
I actually thought Push worked differently to how it does when designing this map - I thought you had to build to reach the intel and then bring it back, and I only realised after everything was completed and I came to make the .txt file. I hope it plays out similar to how I envisioned it, though.
Teams start out on a section of broken bridge, and must repair it to reach the main island. Once there, they have to rush to the top of the hotel to reach the CP's so they can capture the intel. The hotel has several different ways of reaching the roof, so hopefully camping will be much more difficult.
Download

01. Broken Bridge
02. The Hotel
03. Iso Render
I actually thought Push worked differently to how it does when designing this map - I thought you had to build to reach the intel and then bring it back, and I only realised after everything was completed and I came to make the .txt file. I hope it plays out similar to how I envisioned it, though.
Teams start out on a section of broken bridge, and must repair it to reach the main island. Once there, they have to rush to the top of the hotel to reach the CP's so they can capture the intel. The hotel has several different ways of reaching the roof, so hopefully camping will be much more difficult.
Download

01. Broken Bridge
02. The Hotel
03. Iso Render