Swampy Caves
Posted: Thu Feb 14, 2013 1:23 pm
Download version 1.0.0: https://www.box.com/s/3o174gi68rpi93bt6lko

A swamp marsh and an adjacent cave form an inhospitable land where only the looming terror of your opponent is certain. Will victory be achieved by your team's camaraderie? Or will the might of an individual determine this hopeless battle?
Will you wade through the murky depths where your only solace is that you might be alone? Or will you venture over the top and pray you'll be safe? There is no right. Only the dead see the end of war.

Rationale:
GIMP, Pyspades map editor, Voxed.
I hope my skill improves and I'll make more beautiful stuff. For this map I was going for the easy monotonous organic look AGAIN. Maybe I'll polish it some more in the future (for how it plays; not for looks). If you like the video, I'll do it again for my next map. But I warn you that the quality of the videos will likely not improve.
I didn't want to show too much of the map, because I hope exploring the map will be fulfilling. Fluttershy will definitely hate the map. You're supposed to love to hate this map.
Have fun.
Currently working on:
Hallway Lite

A swamp marsh and an adjacent cave form an inhospitable land where only the looming terror of your opponent is certain. Will victory be achieved by your team's camaraderie? Or will the might of an individual determine this hopeless battle?
Will you wade through the murky depths where your only solace is that you might be alone? Or will you venture over the top and pray you'll be safe? There is no right. Only the dead see the end of war.
Spoiler:

Rationale:
- Cave forms single best path
- Unfavourable terrain that begs for readjusting
- One side has advantage of building space, one side has advantage of no hiding spots
- Random terrain where each voxel is ready to be explored
- Uneven terrain to make normal walking troublesome
- Random cavities making tunneling and walking troublesome
- Random ground layer making footing uncertain and discourages systematic griefing
- More exciting holes than movies starring your mother
- Mind dullingly monotonous terrain with few landmarks
- Balance (Needs testing!)
- Focused battles
- Fun (It's pretty hardcore)
- Pretty looks
- Overview
GIMP, Pyspades map editor, Voxed.
I hope my skill improves and I'll make more beautiful stuff. For this map I was going for the easy monotonous organic look AGAIN. Maybe I'll polish it some more in the future (for how it plays; not for looks). If you like the video, I'll do it again for my next map. But I warn you that the quality of the videos will likely not improve.
Have fun.
Currently working on:
Hallway Lite









