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hallway

Posted: Mon Nov 26, 2012 10:22 pm
by izzy
Small spawn areas separated by a narrow passage surrounded by blocks that rise to the ceiling.

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Re: hallway

Posted: Tue Nov 27, 2012 4:29 am
by captainsnarf
Man, This is one of my favorite maps out there.

Re: hallway

Posted: Tue Nov 27, 2012 5:28 am
by Ryu
Dont know why but I had a dream yesterday of minihallway.I dont know how but I was playing Top ten maps and it was like game finished next map Minihallway.It was like a smaller version of hallway but barricades and stuff.

Re: hallway

Posted: Tue Nov 27, 2012 11:31 am
by USABxBOOYO
Ryu wrote:
Dont know why but I had a dream yesterday of minihallway.I dont know how but I was playing Top ten maps and it was like game finished next map Minihallway.It was like a smaller version of hallway but barricades and stuff.
Tis a sign.

Re: hallway

Posted: Wed Nov 28, 2012 9:10 am
by Bobby Lemain
You sir are a boss. Hallway is the only map I keep coming back to. The longer a server has had the map up, the more interesting it gets

Re: hallway

Posted: Wed Nov 28, 2012 5:29 pm
by HoboHob
Izzy, where is holes :(

Re: hallway

Posted: Wed Nov 28, 2012 8:55 pm
by Semper
USABxBOOYO wrote:
Ryu wrote:
Dont know why but I had a dream yesterday of minihallway.I dont know how but I was playing Top ten maps and it was like game finished next map Minihallway.It was like a smaller version of hallway but barricades and stuff.
Tis a sign.
Of to much Aos, Lol.

Re: hallway

Posted: Sat Dec 01, 2012 12:49 am
by Tank
I overplayed this map a bit back in the day (late June/July 2011), there's just so much variety in what you can do. You can go through the centre making a goal of getting to the enemy spawn, you can build yourself a sniping spot, you can dig out a tunnel which can drastically change how the map plays out and it pretty much suits any style of play, people even go off and build secret hotels underground in the corner of the map which checkered flooring and everything. It also works with any number of players.

Re: hallway

Posted: Sat Dec 01, 2012 2:16 am
by Ryu
Tank wrote:
I overplayed this map a bit back in the day (late June/July 2011), there's just so much variety in what you can do. You can go through the centre making a goal of getting to the enemy spawn, you can build yourself a sniping spot, you can dig out a tunnel which can drastically change how the map plays out and it pretty much suits any style of play, people even go off and build secret hotels underground in the corner of the map which checkered flooring and everything. It also works with any number of players.
I luvd making hotels underground.I used to do it everytime I was with my friends until those Griefers came.Everything we worked so hard for was demolished in minutes.After that I never played hallway again.

Re: hallway

Posted: Sun Dec 02, 2012 2:20 am
by CraftDinur
So many good memories of this map *_*

Re: hallway

Posted: Sun Dec 02, 2012 6:23 pm
by CrazyPug37
CraftDinur wrote:
So many good memories of this map *_*

Re: hallway

Posted: Wed Jan 09, 2013 12:44 am
by zovc
epic map i always tunnel till i find a tunnel and work my way to the enemy and snipe them with iron sights.... if only my scopes worked.

Re: hallway

Posted: Wed Jan 09, 2013 12:52 am
by jordan
This map is a classic. One of the ones that keeps me interested in AoS. Green_Sunglasses1

Re: hallway

Posted: Wed Jan 09, 2013 3:53 am
by Jdrew
I like spelling words on it Blue_Tongue

Re: hallway

Posted: Mon Jan 14, 2013 3:56 pm
by danhezee
This map reminds of the cardboard box the expensive toy comes in for a child. The kid's imagination takes over and has more fun with the box than the fancy bo dancy toy. Same thing here, a very simple map with unlimited possibility.