Dumping a few lame old maps so they don't go unseen
Posted: Mon Oct 02, 2017 5:36 pm
Whenever I've wanted to see what a weird image looks like as an aos map, or felt like I can improve upon pinpoint/hallway, I have used bildramer's bmp to vxl converter to see what comes out of it. I barely ever use voxed to add trees and such to my maps, that's for people with talent.
While dusting up various folders in my desktop, I found a few such maps and made one more on the spot. The download link is at the bottom of the post, they're all in one zip file.
The closest I have come to actually playing any of these is looking at them in voxed.
camo1, created 03-01-2014
camo2, created later that day
bullets, created 07-01-2014
candypt, created 02-10-2014 (wish it a happy birthday!)
arse, created a long time ago
clownpuke, created no more than 5 hours ago
Download link:
https://www.dropbox.com/s/v9cw7k6btlyeh ... s.zip?dl=1
If you want to know how any of the effects were achieved, ask me. I might figure them out again just for you.
And take care

I likely didn't spend more than 30 minutes making those.
While dusting up various folders in my desktop, I found a few such maps and made one more on the spot. The download link is at the bottom of the post, they're all in one zip file.
The closest I have come to actually playing any of these is looking at them in voxed.
camo1, created 03-01-2014
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
https://www.dropbox.com/s/v9cw7k6btlyeh ... s.zip?dl=1
If you want to know how any of the effects were achieved, ask me. I might figure them out again just for you.
And take care

I likely didn't spend more than 30 minutes making those.





