[MAP] Island Fallout
Posted: Sat Jun 28, 2014 2:56 am
Island Fallout uses models from the 1.0 map editer which were converter to slab6 file format using qubicle. The base terrain was made using Kuma's heightmap2colormap converter and gradients made by JoJoe stinky.
Island Fallout gets its name from the buildings and trees in the map. The buildings are mostly in ruins from a bomb and the trees have turned black due to chemical poisoning. The design isn't one that any of the public players will like but I did it anyway. You have already destroyed buildings, low ground, lots of open spaces, and very little cover. Everything leads to players building their own stuff. How ever the map is also designed for TDM but then if it is then it is designed horribly as TDM focuses on killing not building. The map contradicts itself. Sure you can play it on CTFif you want but it isn't supposed to be a good CTF map it is supposed to be a bad TDM map. However if it is a TDM map and there is lots of open spaces isn't it better then a bunch of close buildings knitted together that we often see in TDM maps? So then who decides what is good and bad?
Pictures:
Download:
Island Fallout gets its name from the buildings and trees in the map. The buildings are mostly in ruins from a bomb and the trees have turned black due to chemical poisoning. The design isn't one that any of the public players will like but I did it anyway. You have already destroyed buildings, low ground, lots of open spaces, and very little cover. Everything leads to players building their own stuff. How ever the map is also designed for TDM but then if it is then it is designed horribly as TDM focuses on killing not building. The map contradicts itself. Sure you can play it on CTFif you want but it isn't supposed to be a good CTF map it is supposed to be a bad TDM map. However if it is a TDM map and there is lots of open spaces isn't it better then a bunch of close buildings knitted together that we often see in TDM maps? So then who decides what is good and bad?
Pictures:
Spoiler:
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