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Maps AoS 1.0 for AoS 0.75
Posted: Mon Mar 24, 2014 12:59 am
by ZeNie2134
I'll post maps Ace Of Spades 1.0 converted to 0.75
Zip by ZéNiê.
I'll post maps Ace Of Spades 1.0 converted to 0.75
Re: Maps AoS 1.0 for AoS 0.75
Posted: Mon Mar 24, 2014 1:01 am
by Jdrew
Then do it, considering the format for the files are different you will actually have to do some work. Would love to see what you come up with.
Re: Maps AoS 1.0 for AoS 0.75
Posted: Mon Mar 24, 2014 1:11 am
by ZeNie2134
Jdrew wrote:Then do it, considering the format for the files are different you will actually have to do some work. Would love to see what you come up with.
I'am not english. But I understand more or less what you said. I know I was not q q did the maps but would you want to do with servers other maps too. Sorry errors de english.
Re: Maps AoS 1.0 for AoS 0.75
Posted: Mon Mar 24, 2014 2:01 am
by 1Shot1Kill
Jdrew wrote:Then do it, considering the format for the files are different you will actually have to do some work. Would love to see what you come up with.
I thought they were the same? 1.0's map files are .vxl, so there should be any problem.
Re: Maps AoS 1.0 for AoS 0.75
Posted: Mon Mar 24, 2014 2:27 am
by Jdrew
Go try and open them in voxed then, tell me what happens. It will crash voxed due to the file format that Jagex uses not being the same. Yes it is .vxl but it is a different version. There version has different stuff in it. I think that the height has changed, the water also might be different in their version too, the .vxl files could have the sky boxes inside them as well. They are truly different in many ways, if they weren't different you would see servers on here hosting some of their maps.
Re: Maps AoS 1.0 for AoS 0.75
Posted: Mon Mar 24, 2014 1:25 pm
by ZeNie2134
Jdrew wrote:Go try and open them in voxed then, tell me what happens. It will crash voxed due to the file format that Jagex uses not being the same. Yes it is .vxl but it is a different version. There version has different stuff in it. I think that the height has changed, the water also might be different in their version too, the .vxl files could have the sky boxes inside them as well. They are truly different in many ways, if they weren't different you would see servers on here hosting some of their maps.
True, but if someone wants to download and edit the voxed and fix these bugs will be pretty cool to play these maps. Have boxes of sky are part of a script, in its assembly is. PNG, like minecraft.
You can give me a program to create maps please.
Re: Maps AoS 1.0 for AoS 0.75
Posted: Wed Mar 26, 2014 3:00 am
by Peanut
Why do we want those maps anyway?
Re: Maps AoS 1.0 for AoS 0.75
Posted: Wed Mar 26, 2014 11:18 am
by scrawl
Peanut wrote:Why do we want those maps anyway?
Cause maybe some people want to play on them? Some of the maps are cool.