some leftover maps

The level/layout/play area.
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Lostmotel
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Joined: Sun Nov 18, 2012 1:09 pm


So after I sorted out my pysnip maps folder (which still contains more than 1400 files Blue_Surprised2 ), I decided to release some of my older maps which I haven't made available to anyone so far. Some of them are unfinished, some of them are boring and are simply ugly or unplayable. Maybe someone will still find a playworthy map in there. If not, I at least hope that some of those maps can serve as an inspiration for aspiring mappers.
All the maps are sorted by their date of creation (from oldest to newest)
Spoiler:
Devilsparadise
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I planned this map to be a counterpart to my huntersparadise map, but (fortunately) I decided to drop this project in favour of two other maps: swag and swag2

color2
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A map I started for a stormwind member. He seemed to have left the community shortly after I began working on this map so I dropped this one as well

marioluigi
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An early attempt to create a heightmap based on an image from google.

frog prototype
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My frog map with an alternative colormap.


Pearl harbor:
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Ballistic requested me to make this map and also helped me fixing some of the models which were converted from a free 3ds model site. I just couldn't find any motivation to finish this map and to be honest I really hate this map now (not the map idea itself, only its poor execution). Sorry Ballistic Blue_Crying

Somemap19
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An experiment with L3DT and a color gradient based on jojoe's older maps.

Mashup1
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Basically Swag, Swag2, Huntersparadise, Leaves, Deuceforts and icecraft mixed together.

Mashup2
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Stinky, Invasion, Utopia, Gobi and Death Valley in one map.


Jungle Push
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The only map here which should be considered really finished. Players spawn on the trees and have to get down to build the first bridge and then have to build up again to bridge the next gab and get to the base. I don't really expect much action going on here since players are already covered really well by the trees. The map, if it works at all, only does so with user blocks only enabled.


Valley
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My second map created with jojoes blender template (the first one being turtlesoup). I wasn't too confident with the terrain colors and at that time Jojoe just released a better template with shaded terrain so I didn't finish this one.


Swag2Push:
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Another push map. The teams islands are too close to each other and I wasn't really satisfied with it from a visual point of view so I haven't finished this one either. I may redo the map some day though...

Smallway
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A simple test map for applying multiple materials in one map.

Stencil
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Here I tested blenders stencil options to apply multiple textures by height onto one single map.
Download: https://www.dropbox.com/sh/hiau7vm2dlz7 ... crappymaps
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