Devilsparadise

I planned this map to be a counterpart to my huntersparadise map, but (fortunately) I decided to drop this project in favour of two other maps: swag and swag2
color2

A map I started for a stormwind member. He seemed to have left the community shortly after I began working on this map so I dropped this one as well
marioluigi

An early attempt to create a heightmap based on an image from google.
frog prototype

My frog map with an alternative colormap.
Pearl harbor:

Ballistic requested me to make this map and also helped me fixing some of the models which were converted from a free 3ds model site. I just couldn't find any motivation to finish this map and to be honest I really hate this map now (not the map idea itself, only its poor execution). Sorry Ballistic
Somemap19

An experiment with L3DT and a color gradient based on jojoe's older maps.
Mashup1

Basically Swag, Swag2, Huntersparadise, Leaves, Deuceforts and icecraft mixed together.
Mashup2

Stinky, Invasion, Utopia, Gobi and Death Valley in one map.
Jungle Push

The only map here which should be considered really finished. Players spawn on the trees and have to get down to build the first bridge and then have to build up again to bridge the next gab and get to the base. I don't really expect much action going on here since players are already covered really well by the trees. The map, if it works at all, only does so with user blocks only enabled.
Valley

My second map created with jojoes blender template (the first one being turtlesoup). I wasn't too confident with the terrain colors and at that time Jojoe just released a better template with shaded terrain so I didn't finish this one.
Swag2Push:

Another push map. The teams islands are too close to each other and I wasn't really satisfied with it from a visual point of view so I haven't finished this one either. I may redo the map some day though...
Smallway

A simple test map for applying multiple materials in one map.
Stencil

Here I tested blenders stencil options to apply multiple textures by height onto one single map.