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Evergreen's OS mods - M4A1,SR25,ChristmasPack&more!
Posted: Wed Aug 20, 2014 3:06 am
by Evergreen
OLD M4A1

Screenshots
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Screenshots
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Screenshots
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Screenshots
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COMING SOON:
Thanks to Roman_rus for his scripts!

presents
SMG:M4A1

SCREENSHOTS
RIFLE:SR25

SCREENSHOTS
INCLUDES:
Player mod
SMG sound effects
Scripts
thanks to Roman_rus
TO COME:
GUI mods?
Benelli M4 shotgun
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Woodland varient
Screenshots
INCLUDES:
Weapons shown above
Coal grenade
Candy cane spade
Full Santastic player models
Jingle bells click sound effect
"Ho ho ho" sound effect when aiming
potentially more to come!
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Re: M4A1 Custom SMG [OS-0.11]
Posted: Wed Aug 20, 2014 4:36 am
by Pedroh
Needs color, try making it a bit bigger, because it lacks detail. Nice iron sights though
Re: M4A1 Custom SMG [OS-0.11]
Posted: Wed Aug 20, 2014 4:38 am
by Evergreen
Pedroh wrote:Needs color, try making it a bit bigger, because it lacks detail. Nice iron sights though
This is a black version, I can do a recolor to whatever you want if you can't do it yourself. It's a little lighter ingame, the previews are darker than the model. I prefer the blockier look still, but that's just me :P glad you like it!
Re: M4A1 Custom SMG [OS-0.11]
Posted: Wed Aug 20, 2014 4:57 am
by Pedroh
I make mods to and to me one color models seem dull, but hey that's just me. Keep it coming I see lots of potential
Re: M4A1 Custom SMG [OS-0.11]
Posted: Wed Aug 20, 2014 5:09 am
by Evergreen
Pedroh wrote:I make mods to and to me one color models seem dull, but hey that's just me. Keep it coming I see lots of potential
It's actually a couple colors, it just has a dark scheme to look black
Re: M4A1 Custom SMG [OS-0.11]
Posted: Wed Aug 20, 2014 6:56 am
by Warp
Evergreen, good first try.
Couple of things-
- The Handguard is a bit thick in comparison the the barrel just before it- or maybe the barrell is too thin?
- sights are good
- Your preview image just looks like a bunch of shadows to me, tbh.
Have fun modding! Feel free to ask me anything, you seem like a decent person. :-)
Re: M4A1 Custom SMG [OS-0.11]
Posted: Wed Aug 20, 2014 10:23 am
by tobi9sc
few things
- needs more color (color = detail)
- make it bigger
- handguard is too short
- stock needs work
in short - the model is small, nice body anyway
Re: M4A1 Custom SMG [OS-0.11]
Posted: Wed Aug 20, 2014 5:36 pm
by Evergreen
Thanks for all the feedback!
Here's the problem I face with this specific gun;
To make it bigger would mean to mess with the proportions relative to barrel. If I try to make the handguard 4x4vox then the barrel, to stay centered, would automatically have to be 2x2vox, which makes it look incredibly fat. The next option would be making the handguard(and rest of body) 5x5vox, making the barrel either 3x3, which still looks fat, or 1x1, which looks too narrow. A model with a 6x6 handguard is the smallest accurate size at double the current model's size.

Re: M4A1 Custom SMG [OS-0.11]
Posted: Wed Aug 20, 2014 6:50 pm
by Evergreen
Alright, going with the double dimensions.
Changed some of the details, changed colors.
Here's the new plan;
Re: M4A1 Custom SMG [OS-0.11]
Posted: Wed Aug 20, 2014 8:35 pm
by Legomax11
Evergreen wrote:Alright, going with the double dimensions.
Changed some of the details, changed colors.
Here's the new plan;
I Like the new plan, i'd definitely use it for my smg, and if you get into it it would be nice with a reflex sight
Re: M4A1 Custom SMG [OS-0.11]
Posted: Wed Aug 20, 2014 8:41 pm
by Evergreen
Definitely planning on a reflex sight
Initial model complete:
Still need to work on sight models, placement, scripts, and model tweaks if needed
Re: M4A1 Custom SMG [OS-0.11]
Posted: Wed Aug 20, 2014 8:49 pm
by Zekamalikyd
um you may want to try adding some voxels around the mag housing
Re: M4A1 Custom SMG [OS-0.11]
Posted: Wed Aug 20, 2014 8:52 pm
by Evergreen
Zekamalikyd wrote:um you may want to try adding some voxels [around] the mag housing
I tried, had difficulty getting it to look right.
Re: M4A1 Custom SMG [OS-0.11]
Posted: Wed Aug 20, 2014 11:19 pm
by 1Shot1Kill
You might want to make the straight part of the magazine longer, but apart from that nice job.
Re: M4A1 Custom SMG [OS-0.11]
Posted: Thu Aug 21, 2014 6:11 am
by Warp
Evergreen wrote:Definitely planning on a reflex sight
Initial model complete:
Still need to work on sight models, placement, scripts, and model tweaks if needed
+1 +1 +1
I would extend the mag, personally. Good Job.