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tungdils' guns, sights and sounds

Posted: Thu May 01, 2014 4:55 pm
by tungdil
tungdils' guns, sights and sounds
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Hope you like them, feedback is appreciated :).

Most of the time I'll use guns from other modders (only ghosts' ones probably) and adjust them for OpenSpades. I could try own models but the result would be worse so i invest the time into sights, sounds etc. Every gun has at least one sight and 2 sounds.
Thanks to Ghost for the guns, kiwi for testing, caleb for some explanations and yvt for OpenSpades ;).

List:
- mp5k with cobra sight
- other stuff

mp5k

Image

More Pictures:
Spoiler:
Image
Image
Image
Image
Download:
http://www.mediafire.com/download/wo4ut ... _cobra.pak
-kv6 model, cobra sight, fire and reload sounds

How to install:
-Copy the zipped (DONT unzipp the file) mp5k_cobra.pak file into your \OpenSpades-0.0.11-Windows\Resources folder
other stuff:
Spoiler:
No smoke grenades

No more distraction after grenade spams ;) (useful on animus, pinpoint etc).
http://www.mediafire.com/download/pwfzu ... /Smoke.zip
Image

Red-dot target

A simple red dot instead of the white crosshair.
http://www.mediafire.com/download/48v5l ... ungdil.zip
Image

Re: tungdils' guns, sights and sounds

Posted: Thu May 01, 2014 5:10 pm
by gen
bad

Re: tungdils' guns, sights and sounds

Posted: Thu May 01, 2014 5:20 pm
by Priok
the MP5 looks nice, but work on your circle for the red dot sight.

from that other thread, http://i.imgur.com/Xy9nmxZ.png do something like the one on the left, not on the right

Re: tungdils' guns, sights and sounds

Posted: Thu May 01, 2014 5:25 pm
by 1Shot1Kill
Good weapon models, but the red dot sight should be bigger.

Re: tungdils' guns, sights and sounds

Posted: Thu May 01, 2014 5:27 pm
by tungdil
Thanks, I will try it out but i actually wanted to make something similar to this: Image

Re: tungdils' guns, sights and sounds

Posted: Thu May 01, 2014 5:30 pm
by Priok
that is OK, but even that one shows that it's more circular. yours is like an octagon
never mind , i did not see 1shot1kill's post

Re: tungdils' guns, sights and sounds

Posted: Thu May 01, 2014 5:31 pm
by 1Shot1Kill
Pretty good if that is how it will look like in game, you should update the OP with this.

Re: tungdils' guns, sights and sounds

Posted: Thu May 01, 2014 6:04 pm
by bloodfox
Pretty cool! could you possibly make a bazooka? Or a shotgun and more guns?

Re: tungdils' guns, sights and sounds

Posted: Sat May 03, 2014 4:12 pm
by Ballistic
bloodfox wrote:
Pretty cool! could you possibly make a bazooka? Or a shotgun and more guns?
tungdil doesn't make the mods, he takes other modders' mods and converts them for OpenSpades. Then he makes fitting sights and sounds

Re: tungdils' guns, sights and sounds

Posted: Sat May 03, 2014 5:24 pm
by bloodfox
Oooh. Ok then nvm

Re: tungdils' guns, sights and sounds

Posted: Sat Jun 14, 2014 5:50 pm
by xX_Avon_Xx
Think you could please make a holographic sight for SMG? :) Green_BigSmile

Re: tungdils' guns, sights and sounds

Posted: Sun Jun 15, 2014 6:16 am
by SovietMarmalade
Wow, great necro, Avon... Just great. Plus, why is your name Image

Re: tungdils' guns, sights and sounds

Posted: Tue Jun 17, 2014 3:27 pm
by xX_Avon_Xx
Nice work. :)

Re: tungdils' guns, sights and sounds

Posted: Tue Jun 17, 2014 3:35 pm
by xX_Avon_Xx
What the hell?????? There is a company? And its xX_Avon_Xx not just "Avon", so I saved myself.. And its pronounced (My username) A-von.

Re: tungdils' guns, sights and sounds

Posted: Tue Jun 17, 2014 4:24 pm
by Skynet
The mp5k is well made, good job tungdil. the 3rd person positioning looks a little iffy but that is a minor detail. I now understand how frustrating making iron sights for OpenSpades guns, my gratitude for your hard work, I hope you haven't lost interest in modding, because you should make some more!