How to mount a custom scope.kv6 onto a rifle? **Need Help**

Released modifications for the OpenSpades client.
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Release, download, and praise or criticize completed modifications. For installation and creation help, please visit the OpenSpades general discussion forum.
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bloodfox
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Post Demon
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Imo, scripting the pivots would be hell a lot worse to work with. (As if working with pivots isn't a piece of shit already....)
Chameleon
Modder
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Joined: Thu Nov 22, 2012 6:41 pm


OpenSpades tutorials at my signature.

To be more precise, it's " CreateTranslateMatrix(); ", but the best way to learn is trial&err
bloodfox
Post Demon
Post Demon
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Joined: Mon Oct 21, 2013 4:32 pm


i hate trial and error :I

I also hate having to switch between OS and slab 6 to see how sexy looking your gun model is. It's a pain in the ass to open and close OS. I wish there was a third party software where it would work with slab6 in a way so that it would give you a preview of what it would look like in game.
Chameleon
Modder
Modder
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Joined: Thu Nov 22, 2012 6:41 pm


Well.......
I have found a way around that. I use ConfigItem("d_x").FloatValue or something like that.
So you can adjust positions while in-game, write down on paper, ??? and profit. I've explained this concept to some modder, don't remember who. Maybe Evergreen, all I remember is he got AWP on the way and wanted to do bolt-cycle animation.
bloodfox
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Joined: Mon Oct 21, 2013 4:32 pm


teach me ur ways, master
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