[Request] Payload (Team Fortress 2)
Posted: Sun May 19, 2013 9:34 pm
So this Gamemode will take advantage of the physics in Ace of spades to make a GM from TF2.
Push is a gamemode where 1 team must push the Cart and the Other team must stop them.
How it could be created
The Teams are named Red and Blu. A texture pack will be put on this forum.
The Intel is on the defending teams side. It is in the area where the "Cart" will end.
The Cart is the CP or Tent, and when players are next to it, blocks will appear for a second and push the tent forward.
The Cart will go on a track and when it gets to the end, it will cap the intel because the tent has touched enemy intel.
Blocks will be disabled, and 1 point to win will reset the map. I will put the texture pack below for if this
is ever made.
Control Point/Tent/Cart : Download!
Push is a gamemode where 1 team must push the Cart and the Other team must stop them.
How it could be created
The Teams are named Red and Blu. A texture pack will be put on this forum.
The Intel is on the defending teams side. It is in the area where the "Cart" will end.
The Cart is the CP or Tent, and when players are next to it, blocks will appear for a second and push the tent forward.
The Cart will go on a track and when it gets to the end, it will cap the intel because the tent has touched enemy intel.
Blocks will be disabled, and 1 point to win will reset the map. I will put the texture pack below for if this
is ever made.
Control Point/Tent/Cart : Download!