Page 1 of 1

open spades crash

Posted: Sun Oct 06, 2013 3:38 pm
by robottacoman
hi when ever I try to load a server this error report pops up

GL error Invalid Framebuffer Operation in virtual void spades::gui::SDLGLDevice::TexImage2D(spades::draw::IGLDevice::Enum, int, spades::draw::IGLDevice::Enum, unsigned int, unsigned int, int, spades::draw::IGLDevice::Enum, spades::draw::IGLDevice::Enum, const void*) at /Users/tcpp/Programs/MiscPrograms/openspades/Sources/Gui/SDLGLDevice.cpp:650

WARNING: r_ignoreGLErrors is enabled. Information contained in this message is inaccurate and non-informative. Blue_Crying Green_Crying Blue_Crying Green_Crying Blue_Spade Green_Rifle Green_Spade Blue_Pistol Green_Pistol2

Re: open spades crash

Posted: Sun Oct 06, 2013 3:45 pm
by A. Soldier
What's your video card model? I need a name/number or something or if you can find it, your version of OpenGL.
But have this in mind, while Ace of Spades can run on almost any computer OpenSpades can't.

Re: open spades crash

Posted: Fri Oct 11, 2013 6:22 pm
by DackBlack
Sounds like your game is crashing and hanging on map load!

Which means you need a fixed build - luckily, I happen to have one pre-built:

http://www.mediafire.com/download/gi552 ... indows.zip

Try that and see if it fixes it. (Don't worry about it overriding your settings, they carry over.)