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Weird Giant Rifle and Floating Sights
Posted: Sat Aug 15, 2015 10:40 am
by MushyMosaic
Honestly, I love messing around in slab6.
I was making an "Improved Rifle" and this happened.
The gun looks decent in first person, but the gun looks like a gigantic rocket launcher in third person.

shot0008.jpg (101.28 KiB) Viewed 6984 times
This guy is holding the gun, like a rocket launcher.

shot0009.jpg (41.43 KiB) Viewed 6984 times
I need assistance about this, so if you do know how to fix it, reply.
Re: Weird Giant Rifle and Floating Sights
Posted: Mon Aug 17, 2015 9:50 pm
by koronelkhunt
nice gun mate the proportion really does the realistic effect
Re: Weird Giant Rifle and Floating Sights
Posted: Wed Aug 19, 2015 1:09 pm
by AOSRedStrafe
The easiest way I can think of to fix the problem is to either lower the
X and Y coordinates of the models of the sights or add on some type of suspension thing underneath the sights on the weapon model to make it look like if the sights are attached to the gun.
Edit : I forgot for the large weapons on the other players just either make the models smaller or in the source files ( or codes idk I forgot ) just make the values smaller. There are some tutorials on the main OpenSpades Discussion Forums.

Re: Weird Giant Rifle and Floating Sights
Posted: Wed Aug 19, 2015 7:40 pm
by MKU
Pro tip, just because it looks good in slab6 doesn't mean it will look the same in game. If it's big in slab6, it's gonna be a beast in game. Build off the dimensions of the original.
Re: Weird Giant Rifle and Floating Sights
Posted: Fri Aug 21, 2015 1:38 am
by MushyMosaic
AOSRedStrafe wrote:The easiest way I can think of to fix the problem is to either lower the X and Y coordinates of the models of the sights or add on some type of suspension thing underneath the sights on the weapon model to make it look like if the sights are attached to the gun. 
Edit : I forgot for the large weapons on the other players just either make the models smaller or in the source files ( or codes idk I forgot ) just make the values smaller. There are some tutorials on the main OpenSpades Discussion Forums. 
So, does that mean that I have to change the dimensions applied on the rifle itself? I can see that some modders make guns that are basically huge in slab6, but it applies to be small in the game itself.
Re: Weird Giant Rifle and Floating Sights
Posted: Fri Aug 21, 2015 5:02 pm
by Zekamalikyd
you just need to learn how to script
or steal someone else's script and keep the dimensions of their mods.
Re: Weird Giant Rifle and Floating Sights
Posted: Sat Aug 29, 2015 5:35 am
by MushyMosaic
Zekamalikyd wrote:you just need to learn how to script
or steal someone else's script and keep the dimensions of their mods.
Good idea mate, I'm gonna go try some available scripts to keep the dimensions.
Re: Weird Giant Rifle and Floating Sights
Posted: Sat Aug 29, 2015 12:11 pm
by Baptiste76
i think you can download a mod, to have png sights (not 3D sights) :
http://yvt.jp/files/programs/osppaks/pngsight-5.pak
(install : GameDirectory/Resources -> copy/paste pngsight-5 in this folder)
.... Or you need to open slab 6, press enter, and try to move the sights on the Y/X axes (more difficult).
Re: Weird Giant Rifle and Floating Sights
Posted: Mon Aug 31, 2015 9:17 am
by MushyMosaic
Baptiste76 wrote:i think you can download a mod, to have png sights (not 3D sights) :
http://yvt.jp/files/programs/osppaks/pngsight-5.pak
(install : GameDirectory/Resources -> copy/paste pngsight-5 in this folder)
.... Or you need to open slab 6, press enter, and try to move the sights on the Y/X axes (more difficult).
Thanks for the tip, but I'm not really having problems with the sight itself, I'm having problems with the size of the gun.