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So, for modders...

Posted: Mon May 26, 2014 2:08 am
by CobaltAK
Is there any tutorial that teaches us about how to look at the scripts properly? I've been messing with them for a while but I seem to have no understanding of how they work...

Re: So, for modders...

Posted: Mon May 26, 2014 2:09 am
by 1Shot1Kill
I would be interested as well.

Re: So, for modders...

Posted: Mon May 26, 2014 4:17 am
by Xpert658
Same here. It's waaaay different from my crappy attempts at modding from long ago...
Way, way long ago...

In fact, I'd like a full tutorial on OpenSpades modding. (Oh yeah, if there is any, please link or something)

Re: So, for modders...

Posted: Mon May 26, 2014 2:00 pm
by bloodfox
Well, I could make a guide to modding. I know all about it! :D

Re: So, for modders...

Posted: Mon May 26, 2014 2:17 pm
by 1Shot1Kill
A guide for making iron sights/scopes for OpenSpades would be good, seeing how the sights are at a much large number of blocks per area, it would be pretty difficult to adjust the pivots, and also to get them to be perfectly accurate.

Re: So, for modders...

Posted: Mon May 26, 2014 3:28 pm
by tungdil

Re: So, for modders...

Posted: Mon May 26, 2014 4:34 pm
by bloodfox
I could get right on the tutorial for OS if you want I could.
it would be pretty difficult to adjust the pivots, and also to get them to be perfectly accurate.
Yeah, What I do for pivots isn't the greatest... I just change position of em and hope they are in the right place Green_tongue

Re: So, for modders...

Posted: Wed May 28, 2014 3:52 pm
by Warp
I agree. I know how to mod some aspects of OS, but not the scripts really.