[POLL]Weapon Values

OpenSpades is an open source alternative client for AoS Classic and beyond! Runs on Windows, Mac, and Linux. Created by yvt.
Compatible with AoS Classic.
19 posts Page 2 of 2 First unread post

Should OpenSpades use the weapon values from voxlap?

60%
Yes
12
40%
No
8

Total votes: 20

Kiwi
League Participant
League Participant
Posts: 752
Joined: Wed Apr 10, 2013 12:53 pm


bullets wrote:
I also gotta add in here the shotgun in 0.10 is super OP, not sure about 0.11, but in 0.10 you can shoot from the top of hallway down to someone in the crevice in the middle.
it's even worse in 0.11, you can fog people down on pinpoint
@Ballistic, I modified my sights by using slab6 and I can normally play while scoping.
Jdrew
Mapper
Mapper
Posts: 4808
Joined: Tue Oct 30, 2012 10:48 pm


the shotgun buff was needed, you can still get killed by anyone now but at least you have a chance
Priok
Winter Celebration 2013
Winter Celebration 2013
Posts: 448
Joined: Tue Nov 06, 2012 2:11 am


I never really noticed the 0.10 shotgun being that much better than voxlap version, but it had also been a while since I played that version before getting into openspades. I always thought OS was only a new way to render, at least when it's played on the 0.75 and 0.76 servers.

does anyone here have the weapon values from 0.11 ?
Ballistic
3 Years of Ace of Spades
3 Years of Ace of Spades
Posts: 1207
Joined: Wed Dec 19, 2012 12:17 am


CaptainKiwi wrote:
bullets wrote:
I also gotta add in here the shotgun in 0.10 is super OP, not sure about 0.11, but in 0.10 you can shoot from the top of hallway down to someone in the crevice in the middle.
it's even worse in 0.11, you can fog people down on pinpoint
@Ballistic, I modified my sights by using slab6 and I can normally play while scoping.
So you basically erased all the blocks exept for one in the middle?
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