
Index
1/ Download OpenSpades2/ Game flickers like crazy/disco
3/ Change team/weapon
4/ Sound is cracking
5/ GL error
5.1/ Map Shadow Renderer error
6/ How do I use the PNG sight like AoS?
Solutions
1/ Download OpenSpadesYou can get OpenSpades in HERE. Also, Fawad made a nice video on how to get and play it. You can watch it below.
2/ Game flickers like crazy/disco
This is a issue for 0.0.8 and 0.0.8b. There are 3 ways to fix this.
a/ Set r_srgb to 0
b/ Set r_water to 0 - This will make the water looking plain like AOS/BNS 0.75/0.76 client.
c/ Set r_modelShadows to 0 - This will darken your screen
3/ Change Team/Weapon
Press L
4/ Sound is cracking
Audio engine seems to be overloaded. This may be fixed by5/ GL error
disabling HRTF. (this is disabled by default)
disabling EAX.
lowering Sources (but not less than 64)
give CPU more time for audio processing by disabling Global Illumination and exiting other applications.
This is a generic error. If you caught a error similar to this, please don't shy to try to do these (thanks Greasemonkey)
Set AA to FXAA - failing that, set it to None.If none of them works, please report to yvt by doing these.
Set lighting to Medium, and shader effects to Low.
Enable Lens Sim, Soft Particles, and Blood.
Disable Global Illumination.
Disable EAX.
- Enable OpenGL error detection by setting r_ignoreGLErrors to 0 and try reproducing the problem.5.1/ Map Shadow Renderer error
- Report the issue at github. Don't forget to attach SystemMessages.log to your post. In Windows 7, SystemMessages.log is located at %appdata%\OpenSpades\Resources.
If your error has a line similar to this
Code: Select all
Then it is a specific for 0.0.8b clients and before that. Please download this and overwrite your current OpenSpades folder.spades::draw::GLMapShadowRenderer::GLMapShadowRenderer(spades::draw::GLRenderer*, 6/ How do I use the PNG sight like AoS?
Starting from 0.0.9, you can modify your weapons to have PNGs as iron sight.
*First, download this: http://yvt.jp/files/programs/osppaks/pngsight.zip
*Then extract pngsight.zip.
*Copy semi.png, smg.png, and shotgun.png into the Gfx directory.
*Copy Gfx and Scripts folder into the Resource directory.
more to comes, if I know what is wrong and how to fix