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OpenSpades - Ironsights
Posted: Wed Jan 01, 2014 5:10 pm
by Nemin32
Hi!
I am quite new to adding mod into OpenSpades and I can't figure out how to change the rifle's scope.
I opened the BaseSkins.pak and Base.pak, but i found no scope.png or something like this.
I searched it in forums, but i found nothing.
Thanks!
Bye!
(Edit: Are you happy now?)
Re: OpenSpades - Ironshigt
Posted: Wed Jan 01, 2014 5:32 pm
by tungdil
i dunt hab ironshigt
Re: OpenSpades - Ironsights
Posted: Mon May 12, 2014 12:56 am
by Zeitgeist321
Openspades' sighting system does not use .png files for sighting, it uses the gun itself, and in the latest iteration, .kv6 files. if you want to change the sights, you will need to open up the sight1, sight2, and sight3 (if it has one .kv6's.
Re: OpenSpades - Ironsights
Posted: Mon May 12, 2014 2:05 am
by CommieBuffalo
Zeitgeist321 wrote:Openspades' sighting system does not use .png files for sighting, it uses the gun itself, and in the latest iteration, .kv6 files. if you want to change the sights, you will need to open up the sight1, sight2, and sight3 (if it has one .kv6's.
There are some scripts that make the use of .pngs available for OpenSpades, I believe.
Re: OpenSpades - Ironsights
Posted: Mon May 12, 2014 5:48 am
by Zeitgeist321
CommieBuffalo wrote:Zeitgeist321 wrote:Openspades' sighting system does not use .png files for sighting, it uses the gun itself, and in the latest iteration, .kv6 files. if you want to change the sights, you will need to open up the sight1, sight2, and sight3 (if it has one .kv6's.
There are some scripts that make the use of .pngs available for OpenSpades, I believe.
im talking about vanilla