Update?
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Rustedmoose
Deuced Up - Posts: 23
- Joined: Thu Jan 03, 2013 9:21 pm
This may be a stupid question but ill ask it anyway. Is AOS ever gonna update from .76 
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GreaseMonkey
Coder
- Posts: 733
- Joined: Tue Oct 30, 2012 11:07 pm
Officially? No.
Unofficially? I'm responsible for two efforts. One is a modification of 0.75 called 0.75 Powerthirst Edition, the other is a scriptable engine written from scratch called Iceball.
Someone has been working on a recreation of 0.x, I forget what it's called, but it uses Java.
SonarPulse has been porting Voxlap to stuff that isn't MSVC++ for Windows, and hopes to use that as a base for a 0.75 recreation.
RootDynasty was working on a project called Cubed Root, which was meant to be a 0.75 client which uses OpenGL rather than Voxlap, but I think that's been abandoned now.
Unofficially? I'm responsible for two efforts. One is a modification of 0.75 called 0.75 Powerthirst Edition, the other is a scriptable engine written from scratch called Iceball.
Someone has been working on a recreation of 0.x, I forget what it's called, but it uses Java.
SonarPulse has been porting Voxlap to stuff that isn't MSVC++ for Windows, and hopes to use that as a base for a 0.75 recreation.
RootDynasty was working on a project called Cubed Root, which was meant to be a 0.75 client which uses OpenGL rather than Voxlap, but I think that's been abandoned now.
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Vengeance
Deuced Up - Posts: 350
- Joined: Mon May 06, 2013 12:07 pm
Rustedmoose wrote:This may be a stupid question but ill ask it anyway. Is AOS ever gonna update from .76I wish it would!
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Rustedmoose
Deuced Up - Posts: 23
- Joined: Thu Jan 03, 2013 9:21 pm
GreaseMonkey wrote:Officially? No.Ok thanks. I hope it all works out
Unofficially? I'm responsible for two efforts. One is a modification of 0.75 called 0.75 Powerthirst Edition, the other is a scriptable engine written from scratch called Iceball.
Someone has been working on a recreation of 0.x, I forget what it's called, but it uses Java.
SonarPulse has been porting Voxlap to stuff that isn't MSVC++ for Windows, and hopes to use that as a base for a 0.75 recreation.
RootDynasty was working on a project called Cubed Root, which was meant to be a 0.75 client which uses OpenGL rather than Voxlap, but I think that's been abandoned now.
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