Counter Strike Balance 4 AOS
Posted: Wed Feb 06, 2013 11:58 pm
Hi, Here let me give you a example of a great way to solve the Balance war.
CS got like 30 weapons never counted them , and no one is complaining about the balance , but why? The reason they made the weapons unbalanced and added prices , Simply genial.
So what can AOS / and its copies do to profit from it ? Balancing weapons is a very very hard thing that cant be solved so easy.
But it doesn't need to be balanced just as CS they can be uneven and simply have prices. Kills 300$ Intel capture 800$ or like it would be the best.
---So here are the pros +
-Once for ever solving balance war.
-Game can have much more weapons without totally destroying the gameplay and balance.
-Making the game more interesting.
-Killing enemies gets rewarded , what is a great thing.
-Capturing the Intel would finally be rewarded like it should !
---So here are the cons -
-Players cant chose any weapon like now , they will have to get kills / Captures.
-Its a totally unknown area that never has been tested , will it work well with aos ? ...
-Its also a unknown area for the developers and is affording that they get over them selves and try something new , maybe I hope so much better.
An example
Pistol Free and Crap...
Grenade 200$ can be very usefull for it price.
SMG 500$ CRAP weapon , bad accuracy and totally low damage , but better then a pistol.
Shotgun 800$ Great at close ranges , but totally crap at anything else.
SEMI 1000$ Pinpoint accurate , Great damage , simply awesome . Just pay for it
Mortar 1500$ A great weapon for suppressing the enemy troops
PLEASE DON'T POST SHIT , POST A CONSTRUCTIVE CRITISM ABOUT IT . IT DOESN'T HELP IF YOU ARE A ASSHOLE.
CS got like 30 weapons never counted them , and no one is complaining about the balance , but why? The reason they made the weapons unbalanced and added prices , Simply genial.
So what can AOS / and its copies do to profit from it ? Balancing weapons is a very very hard thing that cant be solved so easy.
But it doesn't need to be balanced just as CS they can be uneven and simply have prices. Kills 300$ Intel capture 800$ or like it would be the best.
---So here are the pros +
-Once for ever solving balance war.
-Game can have much more weapons without totally destroying the gameplay and balance.
-Making the game more interesting.
-Killing enemies gets rewarded , what is a great thing.
-Capturing the Intel would finally be rewarded like it should !
---So here are the cons -
-Players cant chose any weapon like now , they will have to get kills / Captures.
-Its a totally unknown area that never has been tested , will it work well with aos ? ...
-Its also a unknown area for the developers and is affording that they get over them selves and try something new , maybe I hope so much better.
An example
Pistol Free and Crap...
Grenade 200$ can be very usefull for it price.
SMG 500$ CRAP weapon , bad accuracy and totally low damage , but better then a pistol.
Shotgun 800$ Great at close ranges , but totally crap at anything else.
SEMI 1000$ Pinpoint accurate , Great damage , simply awesome . Just pay for it
Mortar 1500$ A great weapon for suppressing the enemy troops
PLEASE DON'T POST SHIT , POST A CONSTRUCTIVE CRITISM ABOUT IT . IT DOESN'T HELP IF YOU ARE A ASSHOLE.