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A Community Game

Posted: Mon Nov 05, 2012 5:11 pm
by HoboHob
I personally think that the old community should create and maintain it's own version of AoS.

We could call it BuildAndShoot.

The Game would be open source and maintained by members of the BaS community.

Just a thought.

Re: A Community Game

Posted: Mon Nov 05, 2012 6:22 pm
by Space101
Isn't it what this site is about...

Re: A Community Game

Posted: Mon Nov 05, 2012 6:30 pm
by HoboHob
Space101 wrote:
Isn't it what this site is about...
No, this is an AoS classic (voxlap) fansite.

I want it to become more than that. But I would have to be separate from BaS to avoid legal issues.

Re: A Community Game

Posted: Mon Nov 05, 2012 7:24 pm
by hindos
You'll need programmers and a legal liscence. I'm pretty sure Jagex wouldn't mind sueing us if we do try this. Let's fight for .75 first, if it does go down this is a very viable option given the proper commitment, organization, passion, and legal proceedings. I doubt we have those resources at our disposal currently now , though.

Re: A Community Game

Posted: Mon Nov 05, 2012 7:48 pm
by Space101
HoboHob wrote:
Space101 wrote:
Isn't it what this site is about...
No, this is an AoS classic (voxlap) fansite.

I want it to become more than that. But I would have to be separate from BaS to avoid legal issues.
It isn't JUST a fansite, they are going to host 0.76 or 0.75(might even make their own version) on this site when 0.75 support drops, if you want something "more" than you could always take a look at GMs work or even contribute in any way you can(obviously if he wants/needs help) https://github.com/iamgreaser/buldthensnip

Re: A Community Game

Posted: Mon Nov 05, 2012 7:50 pm
by HoboHob
hindos wrote:
You'll need programmers and a legal liscence. I'm pretty sure Jagex wouldn't mind sueing us if we do try this. Let's fight for .75 first, if it does go down this is a very viable option given the proper commitment, organization, passion, and legal proceedings. I doubt we have those resources at our disposal currently now , though.
There won't be any legal problems as all content will be made by the community for the community.

Like 2006scape. Except for AoS.

Getting programmers shouldn't be to hard, as long as people want this to happen. Me myself could pitch a hand in this area. Though I am not a whiz.

We would need an organizer.

Re: A Community Game

Posted: Mon Nov 05, 2012 7:51 pm
by Space101
HoboHob wrote:
Space101 wrote:
Isn't it what this site is about...
No, this is an AoS classic (voxlap) fansite.

I want it to become more than that. But I would have to be separate from BaS to avoid legal issues.
It's going to support 0.75 or make their own "spinoff" 0.76 version when Voxlap support drops, if you want something "different" you could always check out GMs project, it's going to be a build and shoot game(lolpun)sorta like AoS but less shit.

linkylinklinks: https://github.com/iamgreaser/buldthensnip

Re: A Community Game

Posted: Mon Nov 05, 2012 8:08 pm
by HoboHob
Space101 wrote:
HoboHob wrote:
Space101 wrote:
Isn't it what this site is about...
No, this is an AoS classic (voxlap) fansite.

I want it to become more than that. But I would have to be separate from BaS to avoid legal issues.
It's going to support 0.75 or make their own "spinoff" 0.76 version when Voxlap support drops, if you want something "different" you could always check out GMs project, it's going to be a build and shoot game(lolpun)sorta like AoS but less shit.

linkylinklinks: https://github.com/iamgreaser/buldthensnip
It is going to support .75. And it is an AoS classic fansite.

I just want Spades of Ace to continue to grow and be updated. By people who care about the game and not money.

Re: A Community Game

Posted: Mon Nov 05, 2012 8:38 pm
by Sponge
For those who are talking about legal issues; that wouldn't be a problem if it was free right? If we aren't making any money, then what's the problem? It's like all those Minecraft spinoffs. They exist and some of them even make money, but there are so many people that support Minecraft that those spinoffs won't even matter.

Re: A Community Game

Posted: Mon Nov 05, 2012 10:23 pm
by GreaseMonkey
I don't remember Notch suing the Manic Digger guys, just writing a few twits on his twitter esp. about the fact that it could at the time connect to Minecraft servers... "in short: waaaaaah"

I tried Manic Digger once. The physics utterly sucked.

But yeah, if they find out about this, I invite them to steal our ideas. It might make their game worth buying.

Re: A Community Game

Posted: Tue Nov 06, 2012 12:57 pm
by Spade
Hi guys.

I was also in the process of setting up a spinoff site like you. Hosting a new master server list for 0.75, probably via modification of pyspades, and a forum.

I bought the domain aosclassic.com (nothing there yet) in prep for when I'm ready to get stuck into the code (currently have exams).

I'm happy to work together with people on something, and my domain name is open to use by a spinoff such as yours so long as I am involved too : )

Greetings to all,
Spade.

Re: A Community Game

Posted: Tue Nov 06, 2012 2:30 pm
by Carnage
Sponge wrote:
For those who are talking about legal issues; that wouldn't be a problem if it was free right? If we aren't making any money, then what's the problem? It's like all those Minecraft spinoffs. They exist and some of them even make money, but there are so many people that support Minecraft that those spinoffs won't even matter.
This.


It's not like Dan and Stack are going to make this game cost any money like Jagex will come next month. There is absolutely no profit at the moment for the VOXLAP version, and I don't think there will be one in the future.

Re: A Community Game

Posted: Tue Nov 06, 2012 4:13 pm
by hindos
Mojang and Jagex are too very different companies...

Re: A Community Game

Posted: Tue Nov 06, 2012 5:17 pm
by HoboHob
hindos wrote:
Mojang and Jagex are too very different companies...
Yeah Mojangs cool, Jagex isn't

Re: A Community Game

Posted: Wed Nov 07, 2012 8:00 am
by Spade
Spade wrote:
Hi guys.

I was also in the process of setting up a spinoff site like you. Hosting a new master server list for 0.75, probably via modification of pyspades, and a forum.

I bought the domain aosclassic.com (nothing there yet) in prep for when I'm ready to get stuck into the code (currently have exams).

I'm happy to work together with people on something, and my domain name is open to use by a spinoff such as yours so long as I am involved too : )

Greetings to all,
Spade.
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