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What happened to 0.76 ?

Posted: Sun Nov 18, 2012 6:11 pm
by Vucgy
What happened to 0.76 ? Is it forever lost ?
And why we don't play it , its better , got bullet damage falloff and its more balanced and got better netcode so why 0.75 and not 0.76 ?
EDIT: Also 0.76 has an auto-launcher that is very useful.

Re: What happened to 0.76 ?

Posted: Sun Nov 18, 2012 7:08 pm
by Prune
I think its too glitchy.

Re: What happened to 0.76 ?

Posted: Sun Nov 18, 2012 10:27 pm
by Vucgy
It isnt i played it pretty much and its fine and even better then v0.76

Re: What happened to 0.76 ?

Posted: Sun Nov 18, 2012 10:56 pm
by Sasquatch
Because it isn't necessary. Plus people are familiar with the voxel format. Also what do you mean by bullet damage falloff?

Re: What happened to 0.76 ?

Posted: Sun Nov 18, 2012 11:01 pm
by HoboHob
Prune wrote:
I think its too glitchy.
False. I play it exclusively, much better than 0.75.

There was a download link for 0.76 somewhere, not sure if it got taken down.

Also the 0.76 launcher won't work after December 1st, so point negligible.

Re: What happened to 0.76 ?

Posted: Mon Nov 19, 2012 12:54 am
by danhezee
We are going to support both version of the game

Re: What happened to 0.76 ?

Posted: Mon Nov 19, 2012 2:31 am
by Vucgy
danhezee wrote:
We are going to support both version of the game
Wow really :D f*** awesome I just want to play 0.76 so badly , I like it so much more then 0.75 .
Can you say me how its going to be , I mean 0.76 is dead got no players no dow. links and all players are at 0.75 ?

@Sasquatch : Bullet Damage Falloff is that the projectile ( bullet ) weakens as it travels.

Re: What happened to 0.76 ?

Posted: Mon Nov 19, 2012 4:05 am
by danhezee
Basically we are going to have two master server one for 0.75 and 0.76

Re: What happened to 0.76 ?

Posted: Mon Nov 19, 2012 11:38 am
by Ryu
So 0.75 and 0.76 will Still live!!

Re: What happened to 0.76 ?

Posted: Mon Nov 19, 2012 2:45 pm
by rakiru
danhezee wrote:
Basically we are going to have two master server one for 0.75 and 0.76
I suggested this somewhere else, but since we are going to need to modify pyspades to use the bns master server anyway, why not add in an extra field for version? Then you could support whatever version people wanted to play on one server.

Re: What happened to 0.76 ?

Posted: Mon Nov 19, 2012 3:44 pm
by Vucgy
kmaj wrote:
I expected .76 servers to be better, but they're actually populated by BRs, PLs, and generally "annoying people that refuse to speak English".
Omg i hate BRs and PLs -_-" I just cant listen to their kurwa and tko polak shit and spanish the worst language on world I would rather listen to Arabic then that :o

On Topic : so when will the " 0.76 Project " start ?

Re: What happened to 0.76 ?

Posted: Mon Nov 19, 2012 8:03 pm
by danhezee
rakiru wrote:
danhezee wrote:
Basically we are going to have two master server one for 0.75 and 0.76
I suggested this somewhere else, but since we are going to need to modify pyspades to use the bns master server anyway, why not add in an extra field for version? Then you could support whatever version people wanted to play on one server.
Yea we want the master server to be flexible enough so we can easily add new 3rd party clients

Re: What happened to 0.76 ?

Posted: Mon Nov 19, 2012 8:49 pm
by Vucgy
kmaj wrote:
What do you mean? It's already here.
Where is the 0.76 download link , the servers ? And is the master-server on the old Aos forum or Block n' shoot got its own 0.76 Master Server?

Re: What happened to 0.76 ?

Posted: Tue Nov 20, 2012 12:41 am
by Vucgy
kmaj wrote:
Vucgy wrote:
kmaj wrote:
What do you mean? It's already here.
Where is the 0.76 download link , the servers ? And is the master-server on the old Aos forum or Block n' shoot got its own 0.76 Master Server?
I'm sure the download link is on this forum, somewhere. Try asking on IRC. The master is, IIRC, still hosted by Jagex, and there are about 3 servers up.
Nah... Searching for a Dead version and playing on 3 servers ( that will be shot down on 1 dec ) that all together doesn't got 2 players isn't fun ...