Page 1 of 2

Aimbotters

Posted: Wed Jun 25, 2014 4:06 pm
by Sample
So, at the moment is so that when you banish a player, he can go back to the server after changing ip address.
Is there a possibility that in a later version of PySnip, bans were given on something like a "client unique computer number"?

So even when the player changes the ip address, it will not do anything, because it will be banned in the number of the computer.

During my absence on the server is a lot of cheaters.
I have to ban the same players several times, this is annoying.

Sorry for my English, greets Blue_Pistol Green_Crying

Re: Aimbotters

Posted: Wed Jun 25, 2014 4:50 pm
by strawhatpirate
They're working on a registration system the rumors say...
Anyhoe, it's hard to do anything more than an IP ban, you can do an IP-range ban, but that have a tendency to take down other players too.

Re: Aimbotters

Posted: Thu Jun 26, 2014 4:19 pm
by kikk{SARs}
Doesn't matter, game is dead. Even some of the better players have resorted to aimbots as of late. Only a few servers have admins anymore. You can basically kill one person anymore and have a .0001 ratio and get accused of being a cheater. Sad.

Re: Aimbotters

Posted: Fri Jun 27, 2014 12:07 am
by Nikhao
kikk{SARs} wrote:
Doesn't matter, game is dead. Even some of the better players have resorted to aimbots as of late. Only a few servers have admins anymore. You can basically kill one person anymore and have a .0001 ratio and get accused of being a cheater. Sad.
Are you retarded?

Re: Aimbotters

Posted: Fri Jun 27, 2014 12:44 am
by $Eddy$
Nikhao wrote:
kikk{SARs} wrote:
Doesn't matter, game is dead. Even some of the better players have resorted to aimbots as of late. Only a few servers have admins anymore. You can basically kill one person anymore and have a .0001 ratio and get accused of being a cheater. Sad.
Are you retarded?

Re: Aimbotters

Posted: Fri Jun 27, 2014 1:37 am
by Afrodude
$Eddy$ wrote:
Nikhao wrote:
kikk{SARs} wrote:
Doesn't matter, game is dead. Even some of the better players have resorted to aimbots as of late. Only a few servers have admins anymore. You can basically kill one person anymore and have a .0001 ratio and get accused of being a cheater. Sad.
Are you retarded?

Re: Aimbotters

Posted: Fri Jun 27, 2014 4:59 am
by QuantumWraith
Afrodude wrote:
Eddy wrote:
Nikhao wrote:
kikk{SARs} wrote:
Doesn't matter, game is dead. Even some of the better players have resorted to aimbots as of late. Only a few servers have admins anymore. You can basically kill one person anymore and have a .0001 ratio and get accused of being a cheater. Sad.
Are you retarded?

Re: Aimbotters

Posted: Fri Jun 27, 2014 5:09 am
by CommieBuffalo
We get it, you guys think he has mental retardation.

But @topic, yeah, I guess the auth system could fix that, but I don't really know. I haven't been following the news around here.

Re: Aimbotters

Posted: Fri Jun 27, 2014 4:50 pm
by 1Shot1Kill
QuantumWraith wrote:
Afrodude wrote:
Eddy wrote:
Nikhao wrote:
kikk{SARs} wrote:
Doesn't matter, game is dead. Even some of the better players have resorted to aimbots as of late. Only a few servers have admins anymore. You can basically kill one person anymore and have a .0001 ratio and get accused of being a cheater. Sad.
Are you retarded?
A good example of an average thread that takes place in Build & Shoot, everybody quotespamming each other.
I don't really understand how an auth system could be implemented, wouldn't that mean modifying the client itself? That wouldn't be possible since AoS is closed-soruce.

Re: Aimbotters

Posted: Fri Jun 27, 2014 5:03 pm
by DetectDefective
1Shot1Kill wrote:
I don't really understand how an auth system could be implemented, wouldn't that mean modifying the client itself? That wouldn't be possible since AoS is closed-soruce.
I honestly thought this'd be something that was added to OpenSpades in the far-off future.

Also, screw the quote pyramids, don't even bother quoting them.

Re: Aimbotters

Posted: Fri Jun 27, 2014 6:38 pm
by 1Shot1Kill
DetectDefective wrote:
1Shot1Kill wrote:
I don't really understand how an auth system could be implemented, wouldn't that mean modifying the client itself? That wouldn't be possible since AoS is closed-soruce.
I honestly thought this'd be something that was added to OpenSpades in the far-off future.

Also, screw the quote pyramids, don't even bother quoting them.
If that would only be for OpenSpades, that would be pretty useless since OpenSpades has no cheat software available for it AFAIK.

All of the cheats are only for the standard voxlap client, so if this is the case then an auth system is useless.

Re: Aimbotters

Posted: Sat Jun 28, 2014 12:14 am
by learn_more
1Shot1Kill wrote:
DetectDefective wrote:
1Shot1Kill wrote:
I don't really understand how an auth system could be implemented, wouldn't that mean modifying the client itself? That wouldn't be possible since AoS is closed-soruce.
I honestly thought this'd be something that was added to OpenSpades in the far-off future.

Also, screw the quote pyramids, don't even bother quoting them.
If that would only be for OpenSpades, that would be pretty useless since OpenSpades has no cheat software available for it AFAIK.

All of the cheats are only for the standard voxlap client, so if this is the case then an auth system is useless.
that you haven't downloaded doesnt mean it doesnt exist.

Re: Aimbotters

Posted: Sat Jun 28, 2014 12:28 am
by danhezee
We can do authing without modifying voxlap.

Re: Aimbotters

Posted: Sat Jun 28, 2014 1:03 am
by 1Shot1Kill
learn_more wrote:
1Shot1Kill wrote:
DetectDefective wrote:
1Shot1Kill wrote:
I don't really understand how an auth system could be implemented, wouldn't that mean modifying the client itself? That wouldn't be possible since AoS is closed-soruce.
I honestly thought this'd be something that was added to OpenSpades in the far-off future.

Also, screw the quote pyramids, don't even bother quoting them.
If that would only be for OpenSpades, that would be pretty useless since OpenSpades has no cheat software available for it AFAIK.

All of the cheats are only for the standard voxlap client, so if this is the case then an auth system is useless.
that you haven't downloaded doesnt mean it doesnt exist.
Notice the "AFAIK" part.

Also, a quick Google search doesn't show anything about a working cheat for OpenSpades.

Re: Aimbotters

Posted: Sat Jun 28, 2014 5:20 am
by topo
1Shot1Kill wrote:
Also, a quick Google search doesn't show anything about a working cheat for OpenSpades.
not all cheats are released to the public :-)

anyway on topic
adding a way for the server to grab a unique client machine id and actually getting everyone to adopt it isn't going to happen, so waiting for authing via bns is really the best option atm... shame it's taking so long