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New (maybe) Mode "Build Then Shoot"

Posted: Sun Apr 13, 2014 4:20 am
by Cosmo_Kane
Note: This mode may already exist but I can't find a page with information on the existing modes and their abbreviations, and who wants to try every single mode to find out what they do?
***
Hi everybody! I'm just here to pitch an idea for a new mode: "Build Then Shoot" (or BTS.) It should help encourage building and creativity and make the game more interesting.

The way it works is simple: for the first half of the game, (or quarter... or eighth) an invisible wall is drawn through the center of the map to stop the players from immediately hunting each other down, during this period, all players have infinite blocks to fortify and carve their territory with, allowing the teams to enjoy the building part of the game uninterrupted.

Once a certain amount of time passes however, the wall and the limitless supply of blocks disappear, allowing everybody to go nuts. These rules can be applied to any existing game mode. (eg. bts-ctf)

The idea is rooted in my (possibly isolated) frustration with firefights breaking out as soon as the game starts leaving no time to be creative.

Hope you enjoy and support the idea, thanks!

Re: New (maybe) Mode "Build Then Shoot"

Posted: Sun Apr 13, 2014 4:21 am
by Jdrew
land-mines could be used to separate a portion of the map but I don't know how disabling them would work

Re: New (maybe) Mode "Build Then Shoot"

Posted: Sun Apr 13, 2014 4:47 am
by Ballistic
Or you could just toggle killing for the first ~15 min and then toggle it again for the rest of the round.

Re: New (maybe) Mode "Build Then Shoot"

Posted: Sun Apr 13, 2014 5:23 am
by Cosmo_Kane
Ballistic wrote:
Or you could just toggle killing for the first ~15 min and then toggle it again for the rest of the round.
Yeah, it wouldn't feel right having your enemies wander around you while you're preparing to kill them though.

Re: New (maybe) Mode "Build Then Shoot"

Posted: Sun Apr 13, 2014 8:01 am
by _Frocs_
This gamemode is played on "Aloha.pk Fortwars" : aos://1379434439:47887

Re: New (maybe) Mode "Build Then Shoot"

Posted: Sun Apr 13, 2014 8:14 am
by Cosmo_Kane
_Frocs_ wrote:
This gamemode is played on "Aloha.pk Fortwars" : aos://1379434439:47887
Thanks I'll try it!

Re: New (maybe) Mode "Build Then Shoot"

Posted: Sun Apr 13, 2014 8:25 pm
by learn_more
Jdrew wrote:
land-mines could be used to separate a portion of the map but I don't know how disabling them would work
would be trivial to add, given that there are atleast 2 braincells available.

take minefield_debug as starting point.

Re: New (maybe) Mode "Build Then Shoot"

Posted: Sun Apr 13, 2014 8:48 pm
by Spidercooce
Cosmo_Kane wrote:
Note: This mode may already exist but I can't find a page with information on the existing modes and their abbreviations, and who wants to try every single mode to find out what they do?
***
Hi everybody! I'm just here to pitch an idea for a new mode: "Build Then Shoot" (or BTS.) It should help encourage building and creativity and make the game more interesting.

The way it works is simple: for the first half of the game, (or quarter... or eighth) an invisible wall is drawn through the center of the map to stop the players from immediately hunting each other down, during this period, all players have infinite blocks to fortify and carve their territory with, allowing the teams to enjoy the building part of the game uninterrupted.

Once a certain amount of time passes however, the wall and the limitless supply of blocks disappear, allowing everybody to go nuts. These rules can be applied to any existing game mode. (eg. bts-ctf)

The idea is rooted in my (possibly isolated) frustration with firefights breaking out as soon as the game starts leaving no time to be creative.

Hope you enjoy and support the idea, thanks!
Sounds good

Re: New (maybe) Mode "Build Then Shoot"

Posted: Mon Apr 14, 2014 11:01 pm
by Blockbuster
Ballistic wrote:
Or you could just toggle killing for the first ~15 min and then toggle it again for the rest of the round.
Such a quality post.

More wisdom, please.

Re: New (maybe) Mode "Build Then Shoot"

Posted: Mon Apr 14, 2014 11:05 pm
by Ballistic
Blockbuster wrote:
Ballistic wrote:
Or you could just toggle killing for the first ~15 min and then toggle it again for the rest of the round.
Such a quality post.

More wisdom, please.
Unlike you, I'm just trying to help...
You are the one posting with sarcasm and bad intentions all the time, so correct yourself before you correct others.

Re: New (maybe) Mode "Build Then Shoot"

Posted: Tue Apr 15, 2014 12:09 pm
by Blockbuster
Ballistic wrote:
Blockbuster wrote:
Ballistic wrote:
Or you could just toggle killing for the first ~15 min and then toggle it again for the rest of the round.
Such a quality post.

More wisdom, please.
Unlike you, I'm just trying to help...
You are the one posting with sarcasm and bad intentions all the time, so correct yourself before you correct others.
Such honorable and selfless reason!