Vezok wrote:I already know that. I also didn't write that I'm not going to remap anything, only that there's no point in making a new update that only has different keys and no other new things (which is modifying 5 lines maybe). Again, there's a special thread for suggestions. It would be a good thing to write what keys are misplaced, so nobody will complain again. (I already replaced the carrying/equipping key combinations with nteract and [K]Carry )LeCom wrote:Despite coming off as a retard, he is offering valid criticism, especially considering how others are backing up his points.Kyzaca wrote:>spamming the same shit 24/7LeCom wrote: This won't happen in a day because I'm not doing a whole update just to remap keys!!!11!1!1!1111!111!1!!!!>being this lazy
>not letting the user customize controls in the first place
>not knowing about AutoHotKey
Btw, it't no laziness if I don't want to make an update that only contains remapped keys. And even if it was, you should be happy that I am coding VXW at all, despite the fact that few people play it.
@others: that's a troll.
It would be wise to make an update to remap controls, btw.
It's time to Transition
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LeCom
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ReubenMcHawk
Organizer
- Posts: 853
- Joined: Sat Nov 03, 2012 4:36 am
LeCom wrote:Lol this project's gonna be a rousing successKyzaca wrote:>spamming the same shit 24/7LeCom wrote: This won't happen in a day because I'm not doing a whole update just to remap keys!!!11!1!1!1111!111!1!!!!>being this lazy
>not letting the user customize controls in the first place
>not knowing about AutoHotKey
Btw, it't no laziness if I don't want to make an update that only contains remapped keys. And even if it was, you should be happy that I am coding VXW at all, despite the fact that few people play it.
@others: that's a troll.
Come chat with the last good clan left! i.r0t.co #RoT
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Vezok
3 Years of Ace of Spades
- Posts: 566
- Joined: Sat Jun 22, 2013 2:16 am
LeCom, why the hell do you get defensive and hostile about literally everything? Learn to take criticism, especially if you're making something for other people to use.

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LeCom
xCross wrote:guys please, we all know he's in his "that time of the month"lol I'm not IceCream
What criticism btw? That 1-2 posts of Kyzaca?
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Argonaut
Build and Shoot's 1st Birthday
- Posts: 7
- Joined: Sat Oct 26, 2013 5:42 pm
Sad to see this game declining, although I've never really posted here I have played since the dawn of this game and seen it rise and fall, good times with friends actually enjoying this after introducing them to it, lets hope this'll work better this time. :D
k̡̩ͤ̀ͬ̐nͧ͝҉̧̬̪͚i̸̡̳͑̆̊̇͗̓͊̄v̸̻͖͚͙͎̻ͣ̆͆͑̔̌̇͂̀e̮̓ͦ̎̃͑ͪ̽̏͞s̶͕̯͔̜̪̓͆̔ͩͥ͛ͧͫ̚ ̸̤͍̾͗̓̏ͧ͞a̲̥̜̬̹ͭ̿̒͐̀̀͟ͅn̡̟͕̬̥̥̜͖ͦͮͬ͟d̛̗̘̱͇̗͙̝͓̈́̇ͩ ͕̼̋̄ͬͫ̇ͭͭ́͢f̥̳̤͖̞̤̽ͫ͆̃̉͡o̖̱͖̖̳ͦ͞r̃̒̋ͦ͌̃ͥ҉̷̢̹̹̖̟k͚̞͉͊͐̎̍͛̃ͭ̐s̖̯̞͌̒́ͩ
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epicfacethe3rd
Deuced Up - Posts: 395
- Joined: Fri Sep 27, 2013 11:07 pm
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Lincent wrote:bns isn't dead, correct, but with admins that are dead it might as well be. if it crashed, update your version. server might also be down.Warp wrote:It's Time to Move to, & Support, VoxelWar.BnS isn't dead, 1.x is.
As most people would we aware, there is now an abundance of people saying "BnS is dead" or "AoS is dead" or similar.
Voxel War isn't even playable, I tried to play it but it crashed,
yea, so?Warp wrote:Whilst I don't entirely agree with that, I can see that the player count is gradually decreasing, Admins seem to be fairly inactive, and nothing really new is coming up. Whereas I myself am not a "Veteran" player as such, and don't claim to have authority, I have tried to positively influence the community, be active, and play the game. (I have been playing since June '13 I think)Some people have played since the start of BnS.
same diff.Warp wrote:So we come to an impasse- do we let this community die, and just move on, and do we try and pull something together to rise out of the ashes?The community isn't dieing, it just keeps getting worse.
look, everything from "the old aos" is gone. it's start from scratch or live with what we have.Warp wrote:We currently have 2 new projects running- Willy and Topo's effort, and LeCom's new client. For the moment, it seems development has paused (or entirely stopped) on that, which leaves us with LeCom's new client. (It seems OS development has stopped as well). I have seen for myself that while LeCom might not be agreed with by everyone, he is actively developing a game that he wants to succeed and is very responsive to questions or ideas.VX seems to be a different game to me, it doesn't have that old feel that AoS 0.x has.
excuse my french, but who the fuck cares about OS anymore?Warp wrote:This leads me to come to the conclusion that we must start actively supporting LeCom's client- VoxelWar- which might not be all we would like it to be, but is a semblance of the classic AoS we know and like- the alternatives are shitty.As you mentioned above VX isn't the only game still in development and Openspades is still being developed, otherwise YVT would tell everyone he is quitting it's development.
umm, that's kind of what VXW is.Warp wrote:With this activity, we can Kickstart this project and get something decent from the ashes.It just seems to me that every year some people who join the community want something new, when all we really need is to make servers with admins on them and make the SMG less overpowered.![]()
Regards,
Warp
TL;DR: Support VoxelWar, move across to it pls.
*EDIT* I would be absolutely ecstatic if you joined the forum. we need old-timers like you.
It's all bloodfox's fault. Fuck him. sicut principium, sicut finis. quasi ad amicum, quasi hostis.
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epicfacethe3rd
Deuced Up - Posts: 395
- Joined: Fri Sep 27, 2013 11:07 pm
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Kyzaca wrote:It's sooooo sensitive. It's shaky. It's shit. It's trash. It's something I might throw up when I'm sick with Ebola.nice to see that the five-year-olds on the servers are also on the forums.
When I'm trying to aim (like down my sights), it's not supposed to be x100000% more slidy and sensitive. Fix the lack of control settings. That should be priority #1. This will increase your audience and support. (:
LeCom wrote: This won't happen in a day because I'm not doing a whole update just to remap keys!!!11!1!1!1111!111!1!!!!>being this lazy
>not letting the user customize controls in the first place
Some more constructive criticism:
- Grenades look the same size no matter the distance away it is from you.
If you look down far enough you turn upside down. Even more brings you full circle.
Controls r shit and trash like the person who designed them.
When shooting the mortar I also shoot my rifle. (This is probably the worst design flaw)
It's all bloodfox's fault. Fuck him. sicut principium, sicut finis. quasi ad amicum, quasi hostis.
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Vezok
3 Years of Ace of Spades
- Posts: 566
- Joined: Sat Jun 22, 2013 2:16 am
epicfacethe3rd wrote:5 year olds with valid criticism.Kyzaca wrote:It's sooooo sensitive. It's shaky. It's shit. It's trash. It's something I might throw up when I'm sick with Ebola.nice to see that the five-year-olds on the servers are also on the forums.
When I'm trying to aim (like down my sights), it's not supposed to be x100000% more slidy and sensitive. Fix the lack of control settings. That should be priority #1. This will increase your audience and support. (:
LeCom wrote: This won't happen in a day because I'm not doing a whole update just to remap keys!!!11!1!1!1111!111!1!!!!>being this lazy
>not letting the user customize controls in the first place
Some more constructive criticism:
- Grenades look the same size no matter the distance away it is from you.
If you look down far enough you turn upside down. Even more brings you full circle.
Controls r shit and trash like the person who designed them.
When shooting the mortar I also shoot my rifle. (This is probably the worst design flaw)

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Captain_Pi
Artist
- Posts: 323
- Joined: Thu Dec 12, 2013 1:20 pm
Gotta agree. Game is so fleshed out, I'm not sure it should even be considered in 'alpha' yet.
Project Vanilla: Spreading the word of the Internet Box since '13
noobofspades wrote:longbyte1 wrote:Remember, quality, not quantity.that's why your mom only bangs me
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epicfacethe3rd
Deuced Up - Posts: 395
- Joined: Fri Sep 27, 2013 11:07 pm
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Vezok wrote:criticism is only valid when one speaks english.epicfacethe3rd wrote: nice to see that the five-year-olds on the servers are also on the forums.5 year olds with valid criticism.
It's all bloodfox's fault. Fuck him. sicut principium, sicut finis. quasi ad amicum, quasi hostis.
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underwear
Deuced Up - Posts: 54
- Joined: Fri Jan 18, 2013 7:49 pm
epicfacethe3rd wrote: criticism is only valid when one speaks english.WAT
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Warp
Green Master Race
- Posts: 704
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xCross wrote:I think he meant understandable/clear/reasonable language, which for him would be English.epicfacethe3rd wrote:criticism is only valid when one speaks english.bitch please
Hence the comment.

[Warp-UK] FN-FAL, MK11, G36C, VSS Vintorez, AK12, ACE 52, AKs74u
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Vezok
3 Years of Ace of Spades
- Posts: 566
- Joined: Sat Jun 22, 2013 2:16 am
epicfacethe3rd wrote:English eh? Like the standard English he is speaking in?Vezok wrote:criticism is only valid when one speaks english.epicfacethe3rd wrote: nice to see that the five-year-olds on the servers are also on the forums.5 year olds with valid criticism.

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ReubenMcHawk
Organizer
- Posts: 853
- Joined: Sat Nov 03, 2012 4:36 am
Lol if his response to criticism is "waah you didn't use decent English" then he's going to have a lot of fun catering to this community
Come chat with the last good clan left! i.r0t.co #RoT
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epicfacethe3rd
Deuced Up - Posts: 395
- Joined: Fri Sep 27, 2013 11:07 pm
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ReubenMcHawk wrote:Lol if his response to criticism is "waah you didn't use decent English" then he's going to have a lot of fun catering to this communitymore like "shut up and PM lecom already you five year old". It doesn't do anyone any good if you complain about something and forget to tell the dev team.
It's all bloodfox's fault. Fuck him. sicut principium, sicut finis. quasi ad amicum, quasi hostis.
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