It's time to Transition

The original, free Ace of Spades game powered by the Voxlap engine. Known as “Classic,” 0.75, 0.76, and all 0.x versions. Created by Ben Aksoy.
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Tai
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LeCom wrote:
@Tai: there has been a whole group developing OpenSpades, not only yvt. These guys seem to have left. They might be not interested into it anymore.
Yeah I think we've had this talk. Like I said, it's a volume issue. Really, most of the people who are involved in the community barely even play the game anymore (I find myself sticking out like a sore thumb on Mumble in that regard). We had a real chance with Dan but I don't see it happening under Izzy and Stacks tutelage. I haven't seen Stack in several years. Izzy's been gone for almost two months now. Blue_Normal
LeCom


Izzy said 1 or 2 (random) lines 1-2 weeks ago on BnS IRC :P
But ye, admins are gone. Really, somebody who has direct contact to them should tell them to give powers to a very active and trustworthy member.
MrHaaax
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If they are active enough to do that... :P
bloodfox
Post Demon
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Joined: Mon Oct 21, 2013 4:32 pm


Oh, the irony hurts!
Kyzaca
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Joined: Sun Nov 03, 2013 3:52 pm


fix da fuckin controls!!!!!!!
bloodfox
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Joined: Mon Oct 21, 2013 4:32 pm


Seriously, Kzyaca. That is sht posting right there. It is simple. You don't like this game? Leave. Simple as that. Amazing right?!
Warp
Green Master Race
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Joined: Mon May 19, 2014 4:07 pm


Kyzaca wrote:
fix da fuckin controls!!!!!!!
He might want more detail, only a thought.
LeCom


Kyzaca wrote:
fix da fuckin controls!!!!!!!
This won't happen in a day because I'm not doing a whole update just to remap keys!!!11!1!1!1111!111!1!!!!
Kyzaca
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Posts: 514
Joined: Sun Nov 03, 2013 3:52 pm


It's sooooo sensitive. It's shaky. It's shit. It's trash. It's something I might throw up when I'm sick with Ebola.
When I'm trying to aim (like down my sights), it's not supposed to be x100000% more slidy and sensitive. Fix the lack of control settings. That should be priority #1. This will increase your audience and support. (:

LeCom wrote:
This won't happen in a day because I'm not doing a whole update just to remap keys!!!11!1!1!1111!111!1!!!!
>being this lazy
>not letting the user customize controls in the first place

Some more constructive criticism:
  • Grenades look the same size no matter the distance away it is from you.
    If you look down far enough you turn upside down. Even more brings you full circle.
    Controls r shit and trash like the person who designed them.
    When shooting the mortar I also shoot my rifle. (This is probably the worst design flaw)
bloodfox
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Joined: Mon Oct 21, 2013 4:32 pm


Kyzaca wrote:
It's sooooo sensitive. It's shaky. It's shit. It's trash. It's something I might throw up when I'm sick with Ebola.
When I'm trying to aim (like down my sights), it's not supposed to be x100000% more slidy and sensitive. Fix the lack of control settings. That should be priority #1. This will increase your audience and support. (:

LeCom wrote:
This won't happen in a day because I'm not doing a whole update just to remap keys!!!11!1!1!1111!111!1!!!!
>being this lazy
>not letting the user customize controls in the first place

Some more constructive criticism:
  • Grenades look the same size no matter the distance away it is from you.
    If you look down far enough you turn upside down. Even more brings you full circle.
    Controls r shit and trash like the person who designed them.
    When shooting the mortar I also shoot my rifle. (This is probably the worst design flaw)
Dude, can you tell me... Are you mad or happy? You did that smiley face then you are saying all of dis stuff... Please, someone translate this for me...
MrHaaax
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Joined: Sun Nov 25, 2012 2:58 am


It's some kind of elvish, don't brother. :)
But maybe we should focus on playabillity first right now. I haven't and couldn't test the game but maybe remappable controls and adjustable sentivity in the config should be good. Make sure you're taking notes, LeCom.
bloodfox
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Joined: Mon Oct 21, 2013 4:32 pm


Hmmm... Well, I need to suggest something too. Whenever I make a mod for vxw, it seems to crash on me every 3 or 4 minutes. Anywho, good job on the game so far, Lecom :)
Kyzaca
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Posts: 514
Joined: Sun Nov 03, 2013 3:52 pm


MrHaaax wrote:
But maybe we should focus on playabillity first right now.
Kyzaca wrote:
Get this shit playable first lol.
LeCom


Kyzaca wrote:
LeCom wrote:
This won't happen in a day because I'm not doing a whole update just to remap keys!!!11!1!1!1111!111!1!!!!
>being this lazy
>not letting the user customize controls in the first place
>spamming the same shit 24/7
>not knowing about AutoHotKey
Btw, it't no laziness if I don't want to make an update that only contains remapped keys. And even if it was, you should be happy that I am coding VXW at all, despite the fact that few people play it.

@others: that's a troll.
Vezok
3 Years of Ace of Spades
3 Years of Ace of Spades
Posts: 566
Joined: Sat Jun 22, 2013 2:16 am


LeCom wrote:
Kyzaca wrote:
LeCom wrote:
This won't happen in a day because I'm not doing a whole update just to remap keys!!!11!1!1!1111!111!1!!!!
>being this lazy
>not letting the user customize controls in the first place
>spamming the same shit 24/7
>not knowing about AutoHotKey
Btw, it't no laziness if I don't want to make an update that only contains remapped keys. And even if it was, you should be happy that I am coding VXW at all, despite the fact that few people play it.

@others: that's a troll.
Despite coming off as a retard, he is offering valid criticism, especially considering how others are backing up his points.
It would be wise to make an update to remap controls, btw.
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