It's time to Transition

The original, free Ace of Spades game powered by the Voxlap engine. Known as “Classic,” 0.75, 0.76, and all 0.x versions. Created by Ben Aksoy.
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bloodfox
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IceCream wrote:
>using forumotion

No thanks. Get a TLD and setup a decent forum. Even the theme of that forum is shit. And if a TLD is too expensive for you (then you should try working maybe) get a free one.

hah

Edit: Funny though that people are making dozens of VXW threads and calling it the "last chance of LnS". Hey you already did that with OpenSpades, remember? And now you don't give a shit about it anymore, when some new client comes out, eh? Let's see how things turn out in a few months.
Oh, well, if you are to say that, you might as well make a proper forum for us.
Tai
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Warp wrote:
Tai wrote:
Warp wrote:
TL;DR: Support VoxelWar, move across to it pls.
Dude, bad form.
Why? Green_Happy1
I'm happy to explore new options because Izzy and Stack clearly don't give a shit anymore, but I just think it's sort of poor practice to go ahead and encourage people to abandon the forums in favor of another game.

It will only make our forums lose a few users at this point and fragment us even more. That and it's not even open source so I'm extremely hesitant to get on board with it. Blue_Normal
Warp
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Tai wrote:
Warp wrote:
Tai wrote:
Warp wrote:
TL;DR: Support VoxelWar, move across to it pls.
Dude, bad form.
Why? Green_Happy1
I'm happy to explore new options because Izzy and Stack clearly don't give a shit anymore, but I just think it's sort of poor practice to go ahead and encourage people to abandon the forums in favor of another game.

It will only make our forums lose a few users at this point and fragment us even more. That and it's not even open source so I'm extremely hesitant to get on board with it. Blue_Normal
I see what you are saying. However, I simply suggested some URLs that are associated with VoxelWar. If BnS decided to create a forum/sub forum for it, I'd be right behind that.

As I said, it's only what I think and I'm not a authority. :) Let's see what happens at the event.
IceCream
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bloodfox wrote:
IceCream wrote:
>using forumotion

No thanks. Get a TLD and setup a decent forum. Even the theme of that forum is shit. And if a TLD is too expensive for you (then you should try working maybe) get a free one.

hah

Edit: Funny though that people are making dozens of VXW threads and calling it the "last chance of LnS". Hey you already did that with OpenSpades, remember? And now you don't give a shit about it anymore, when some new client comes out, eh? Let's see how things turn out in a few months.
Oh, well, if you are to say that, you might as well make a proper forum for us.
Oh, well, if you are to say that, I might as well make a proper forum for you.
bloodfox
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Lol, really? Go right ahead.
Lincent
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Warp wrote:
It's Time to Move to, & Support, VoxelWar.
As most people would we aware, there is now an abundance of people saying "BnS is dead" or "AoS is dead" or similar.
BnS isn't dead, 1.x is.
Voxel War isn't even playable, I tried to play it but it crashed,

Warp wrote:
Whilst I don't entirely agree with that, I can see that the player count is gradually decreasing, Admins seem to be fairly inactive, and nothing really new is coming up. Whereas I myself am not a "Veteran" player as such, and don't claim to have authority, I have tried to positively influence the community, be active, and play the game. (I have been playing since June '13 I think)
Some people have played since the start of BnS.
Warp wrote:
So we come to an impasse- do we let this community die, and just move on, and do we try and pull something together to rise out of the ashes?
The community isn't dieing, it just keeps getting worse.
Warp wrote:
We currently have 2 new projects running- Willy and Topo's effort, and LeCom's new client. For the moment, it seems development has paused (or entirely stopped) on that, which leaves us with LeCom's new client. (It seems OS development has stopped as well). I have seen for myself that while LeCom might not be agreed with by everyone, he is actively developing a game that he wants to succeed and is very responsive to questions or ideas.
VX seems to be a different game to me, it doesn't have that old feel that AoS 0.x has.
Warp wrote:
This leads me to come to the conclusion that we must start actively supporting LeCom's client- VoxelWar- which might not be all we would like it to be, but is a semblance of the classic AoS we know and like- the alternatives are shitty.
As you mentioned above VX isn't the only game still in development and Openspades is still being developed, otherwise YVT would tell everyone he is quitting it's development.
Warp wrote:
With this activity, we can Kickstart this project and get something decent from the ashes. Green_BigSmile
Regards,
Warp
TL;DR: Support VoxelWar, move across to it pls.
It just seems to me that every year some people who join the community want something new, when all we really need is to make servers with admins on them and make the SMG less overpowered.
LeCom


Tai wrote:
Warp wrote:
Tai wrote:
Warp wrote:
TL;DR: Support VoxelWar, move across to it pls.
Dude, bad form.
Why? Green_Happy1
I'm happy to explore new options because Izzy and Stack clearly don't give a shit anymore, but I just think it's sort of poor practice to go ahead and encourage people to abandon the forums in favor of another game.

It will only make our forums lose a few users at this point and fragment us even more. That and it's not even open source so I'm extremely hesitant to get on board with it. Blue_Normal
You are one of the guys that support the idea of letting everyone play what they want the way they want, aren't you? In that case, you should actually be happy with the communuty being split, cause then a lot of people can play what they want, instead of being bound to a CoD-like game. But assuming everything stayed like this, how long do you think BnS could survive?
If it's open source or not shouldn't bother you. In case development gets stopped, the source will be released. But look at openspades - it's not being developed by yvt atm, and anybody else is allowed to release a next version. However, that isn't happening. And topo himself was giving openspades hacks to people and said it's easier to hack than AoS. Also, the closed-source decision isn't final either.

@lincent: if you have win8, you probably know that half of all programs don't work on it. In the other case, nobody is preventing you from reporting the crash ffs.
And yes, after playing the same game for years, players want something new, that's very normal. It's even better than just leaving.
Tai
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LeCom wrote:
You are one of the guys that support the idea of letting everyone play what they want the way they want, aren't you? In that case, you should actually be happy with the communuty being split, cause then a lot of people can play what they want, instead of being bound to a CoD-like game.
I totally agree. I'll probably be making the shift too. I just think it's awfully rude for the advertising to be done on the forums.
LeCom wrote:
But assuming everything stayed like this, how long do you think BnS could survive?
If Izzy doesn't do anything different I would give us another year or two at best (and by 'us' I mean people who actually browse the forums). If Izzy manages to actually get the community moving again (which is possible but nothing I'm holding my breath for) then I'd think our community has a better shot than any offshoots just on the basis that we already have the traffic coming in here.
LeCom wrote:
If it's open source or not shouldn't bother you. In case development gets stopped, the source will be released.
There's a few problems with it. The situation we are in is certainly a problem but then there's also the security element. Keep in mind, we couldn't have even imagined Ben was selling us up the river to Jagex until a few months before it happened. Things change, and I'm simply not willing to invest another 4 years into a game that I can't even know will exist in a few more years.
LeCom wrote:
But look at openspades - it's not being developed by yvt atm, and anybody else is allowed to release a next version. However, that isn't happening.
I bring that back to the numbers problem; our community wasn't big in the first place.
LeCom wrote:
Also, the closed-source decision isn't final either.
I was to understand based on our last conversation on your server that you had made the decision.
Captain_Pi
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"You are one of the guys that support the idea of letting everyone play what they want the way they want, aren't you? In that case, you should actually be happy with the communuty being split, cause then a lot of people can play what they want, instead of being bound to a CoD-like game."

Eeeh, I see where you're going here, but it feels like you're saying that communities split because they're not allowed to play anything else, which is, quite frankly, not true. (srsly read it back)

Tried VXW. At its current state, I believe it needs some spiffing up like a cleaner GUI, better key-mapping and less slide-y aiming (though I think some of the problems are client-sided. It may still be better to set up a simple 'options' menu, instead of the archaic 'config.ini' solution).

Still nice since it gave me that nostalgia chill the first time I played AoS. Good luck.
LeCom


Captain_Pi wrote:
"You are one of the guys that support the idea of letting everyone play what they want the way they want, aren't you? In that case, you should actually be happy with the communuty being split, cause then a lot of people can play what they want, instead of being bound to a CoD-like game."

Eeeh, I see where you're going here, but it feels like you're saying that communities split because they're not allowed to play anything else, which is, quite frankly, not true. (srsly read it back)
The problem is, BnS is targetted at AoS (maybe OS) and will always stay like that. It's not possible to put VXW into BnS, because the admins wouldn't do anything for that due to inactivity and many members like hallway/arena (what is kind of opposed to VXW and can be hated by players that like CS/CoD). So to be able to actually push something, a new community is needed.
Warp
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Lincent wrote:
BnS isn't dead, 1.x is.
Voxel War isn't even playable, I tried to play it but it crashed,
Send LeCom a bug report, let's try and fix it.
Lincent wrote:
Some people have played since the start of BnS.
Exactly- I made a point of saying that it was only my idea, and that I didn't have any authority.
Lincent wrote:
The community isn't dieing, it just keeps getting worse.
True- it's getting worse and worse, which will cause it to die.
Lincent wrote:
VX seems to be a different game to me, it doesn't have that old feel that AoS 0.x has.
Interesting- it does to me, but it's fine to have different opinions.
Lincent wrote:
As you mentioned above VX isn't the only game still in development and Openspades is still being developed, otherwise YVT would tell everyone he is quitting it's development.
I can't tell that OS is still being developed- I haven't heard anything from YVT. If OS was being actilvly developed, then great! But in it's present state, it's not moving forward.
Lincent wrote:
It just seems to me that every year some people who join the community want something new, when all we really need is to make servers with admins on them and make the SMG less overpowered.
That seems a little be elitist. The problem is, the things that you mention, while beneficial, won't keep the game alive.

Green_BigSmile Good to see a active discussion.
Warp
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Captain_Pi wrote:

Tried VXW. At its current state, I believe it needs some spiffing up like a cleaner GUI, better key-mapping and less slide-y aiming (though I think some of the problems are client-sided. It may still be better to set up a simple 'options' menu, instead of the archaic 'config.ini' solution).

Still nice since it gave me that nostalgia chill the first time I played AoS. Good luck.
+1 This. A clean UI and good prompts/keymapping is what takes a game to the next level. I think that this will come, eventually. Green_Happy1
MrHaaax
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But really though, let's not be too rash and rush. No offence, while VXW has potential (still can't play it though), we cannot guarantee that LeCom would be 100% active. Like, what if shit happens in his life and he has to abandon it? What then?

Do any of you guys remember Dan's intentions beyond AoS? Expansion. Moving to other games other than AoS, and in our current situation, its derivatives. Since Dan's a goner, and Izzy/Stack can't do the job, we should do it ourselves.. somehow.

@Warp Looks like customizable HUD should be on LeCom's list. The more moddable the better.
Tai
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Just FYI the community is actually in a slow decline numbers-wise but that happens every winter. An adblast would maybe be a good idea, but I honestly can't imagine it's worth it at this point since neither Stack nor Izzy seem to have much interest in us, and the client itself is just too flawed at this point for it to really be a consideration.

It's sort of the paradox; no one wants to play the game because it's full of cheaters and poorly managed servers, so any programming talent we attract is going to be minimal. As a result, we can't push out an OS client that carries any weight to it.

I do think it's maybe time to jump ship from these forums (not that I feel good about saying that), but I think the best thing we could hope for at this point would be Izzy and Stack getting tired and just selling the site back to Dan. Trying to recreate Build and Shoot (I guess we would have to call it Guns and Spades?) is just going to result in more fragmentation.

We need to address how terrible the playerbase is first by having some better servers put up, then attracting more players. With any luck we'll get some more people who know what they're doing in here who will eventually be able to create a new client.

This is all irrelevant though, because it is predicated on Izzy and Stack doing something.
LeCom


Warp wrote:
+1 This. A clean UI and good prompts/keymapping is what takes a game to the next level.
Maaaane, why do I only hear this right now? So, you are annoyed by the wierd key combinations for HMGs carrying things? And how can a GUI with that minimalism be not "clean"? (let's move the pure VXW talk to the corresponding thread/forums)

@Tai: there has been a whole group developing OpenSpades, not only yvt. These guys seem to have left. They might be not interested into it anymore.
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