If you could remake AoS what features would it have?
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Jdrew
Mapper
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The semi could have lower damage values then the sniper, we could make the sniper bolt action so that the semi has a small advantage with the ability to spam it.
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Spidercooce
Deuced Up - Posts: 591
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Jdrew wrote:The semi could have lower damage values then the sniper, we could make the sniper bolt action so that the semi has a small advantage with the ability to spam it.And then modders could just switch the sniper scope and model to the semi ._. and kick everybody's ass.
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Jdrew
Mapper
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It wouldn't do anything if the weapons have set values like every shooter
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Spidercooce
Deuced Up - Posts: 591
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Jdrew wrote:It wouldn't do anything if the weapons have set values like every shooterWell in that case nevermind
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Xpert658
Build and Shoot's 1st Birthday
- Posts: 321
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Sour- nah.
PHYSICS S***
RAGDOLLS (I know it's in Openspades, but it looks retarded. I can show pics to prove my point)
AMMO/HEALTH CRATES (I know Ben made it at one point, let's bring it back...)
SECONDARY WEAPONS (It's easy to run out of ammo. I consider this a must.)
RPGs/Grenade Launchers
MORE PARKOUR
Some rank system that allows you to customize your weapons with attachments and stuff
SLIDING
COVER SYSTEM (Like Red Orchestra 2)
Meh, that's all I got for now.
PHYSICS S***
RAGDOLLS (I know it's in Openspades, but it looks retarded. I can show pics to prove my point)
AMMO/HEALTH CRATES (I know Ben made it at one point, let's bring it back...)
SECONDARY WEAPONS (It's easy to run out of ammo. I consider this a must.)
RPGs/Grenade Launchers
MORE PARKOUR
Some rank system that allows you to customize your weapons with attachments and stuff
SLIDING
COVER SYSTEM (Like Red Orchestra 2)
Meh, that's all I got for now.
IGN: ForTheHype
RoTAdolf_Hitler wrote:Jdrew is a gay jewSkype: Mr. Dr.
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Spidercooce
Deuced Up - Posts: 591
- Joined: Tue May 14, 2013 12:32 am
Xpert658 wrote:Sour- nah.I can see possibilities for sliding and parkour, but a cover system in a 1st person look wierd. But I agree with you on the secondary weapons thing. It would also be cool to be able to place down ammo for teammates, but it only refills half or something like that.
PHYSICS S***
RAGDOLLS (I know it's in Openspades, but it looks retarded. I can show pics to prove my point)
AMMO/HEALTH CRATES (I know Ben made it at one point, let's bring it back...)
SECONDARY WEAPONS (It's easy to run out of ammo. I consider this a must.)
RPGs/Grenade Launchers
MORE PARKOUR
Some rank system that allows you to customize your weapons with attachments and stuff
SLIDING
COVER SYSTEM (Like Red Orchestra 2)
Meh, that's all I got for now.
RPGS and Nade launchers would have to be extremely nerfed, or they will be super op.
All in all good suggestions
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shrub74
Deuce - Posts: 20
- Joined: Fri Nov 22, 2013 1:36 pm
Artillery. I really want to feel like I'm in Flanders Fields.
[BC] Shrub
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CommieBuffalo
Blue Master Race
- Posts: 2341
- Joined: Mon Nov 05, 2012 4:51 pm
Xpert658 wrote:Sour- nah.half of that seems like retarded/tacticool generic FPS stuff
PHYSICS S***
RAGDOLLS (I know it's in Openspades, but it looks retarded. I can show pics to prove my point)
AMMO/HEALTH CRATES (I know Ben made it at one point, let's bring it back...)
SECONDARY WEAPONS (It's easy to run out of ammo. I consider this a must.)
RPGs/Grenade Launchers
MORE PARKOUR
Some rank system that allows you to customize your weapons with attachments and stuff
SLIDING
COVER SYSTEM (Like Red Orchestra 2)
Meh, that's all I got for now.
why are you even reading this
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Xpert658
Build and Shoot's 1st Birthday
- Posts: 321
- Joined: Sat Nov 10, 2012 8:38 am
*Not gonna bother quoting, but yeah*
Exactly. To bring in more players, we need things the majority want, or things that are just damn cool.
Let's start with the things most FPS gamers know, and those are some examples.
BUT REALLY, I DON'T CARE, JUST GIVE US A SECONDARY WEAPON. VERY USEFUL FOR SMG USERS.
Exactly. To bring in more players, we need things the majority want, or things that are just damn cool.
Let's start with the things most FPS gamers know, and those are some examples.
BUT REALLY, I DON'T CARE, JUST GIVE US A SECONDARY WEAPON. VERY USEFUL FOR SMG USERS.
IGN: ForTheHype
RoTAdolf_Hitler wrote:Jdrew is a gay jewSkype: Mr. Dr.
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1Shot1Kill
Modder
- Posts: 1707
- Joined: Sun Mar 02, 2014 5:53 pm
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It would be great to see a game with the graphics of OpenSpades, sidearm (pistol), different player/weapon models for each team, people can choose to carry either a medic bag, ammo bag or block bag, better weapon values, a motolov, primary weapons should be Sniper Rifle, Assault Rifle, SMG and Shotgun. I would also like to see an increased maximum number of players on a server, and a mounted machine gun would be nice. An in-game menu and server-side player/weapon model mods would also be good.
insert witty quote here like the cool kids do
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Nikhao
League Champs
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- Joined: Wed Nov 21, 2012 1:18 pm
The game is supposed to be extremely easy to run, a good portion of players aren't able to run openspades, if we made the game off of that it'd kill off a pretty big amount of players.
However, I like the idea of a sniper, assault rifle, smg, and shotgun. Kill off the rifle completely, have the sniper as the long range option(refer to my other post for my opinion on a sniper), the assault as a close/mid, with a decent fire rate, smg as a close range option, with a noticeably higher fire rate that the smg, with a dramatic damage drop off at mid/long range, and the shotgun, preferably pump action, for another close range option.
However, I like the idea of a sniper, assault rifle, smg, and shotgun. Kill off the rifle completely, have the sniper as the long range option(refer to my other post for my opinion on a sniper), the assault as a close/mid, with a decent fire rate, smg as a close range option, with a noticeably higher fire rate that the smg, with a dramatic damage drop off at mid/long range, and the shotgun, preferably pump action, for another close range option.
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love you spring
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1Shot1Kill
Modder
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Nikhao wrote:The game is supposed to be extremely easy to run, a good portion of players aren't able to run openspades, if we made the game off of that it'd kill off a pretty big amount of players.You could have options to use software rendering (like the voxlap AoS does), or more fancy OpenGL-based graphics if you have a better computer.
However, I like the idea of a sniper, assault rifle, smg, and shotgun. Kill off the rifle completely, have the sniper as the long range option(refer to my other post for my opinion on a sniper), the assault as a close/mid, with a decent fire rate, smg as a close range option, with a noticeably higher fire rate that the smg, with a dramatic damage drop off at mid/long range, and the shotgun, preferably pump action, for another close range option.
insert witty quote here like the cool kids do
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Eimis
League Champs
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Vezok
3 Years of Ace of Spades
- Posts: 566
- Joined: Sat Jun 22, 2013 2:16 am
Remove autoclimb and have a really, really watered down crafting system.
Like, just the ability to create a half-block that can function for stairs (and you would autoclimb that instead).
Also, don't change the types of weapons but drastically decrease the rate of fire the SMG has (like, Planetside's NC Gauss Saw kind of slow), and perhaps keep it at the same stats as it is in 0.75 otherwise, making it a good mid-range weapon. Also, slightly decrease the spread the shotgun has so that it can be somewhat effective, but otherwise superior at close range, and then massively increase its damage output on blocks. Then return the semi to its 0.54 glory.
There, balance.
Like, just the ability to create a half-block that can function for stairs (and you would autoclimb that instead).
Also, don't change the types of weapons but drastically decrease the rate of fire the SMG has (like, Planetside's NC Gauss Saw kind of slow), and perhaps keep it at the same stats as it is in 0.75 otherwise, making it a good mid-range weapon. Also, slightly decrease the spread the shotgun has so that it can be somewhat effective, but otherwise superior at close range, and then massively increase its damage output on blocks. Then return the semi to its 0.54 glory.
There, balance.

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Xpert658
Build and Shoot's 1st Birthday
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Crafting on the battlefield? Nawwwww, that doesn't sound like that... other blocky game that I do not play anymore...
The SMG ROF is already ok. It might need a little more ammunition, that's all.
Why autoclimb if we can do parkour?
Let's just keep Open Spades' SMG recoil... (hehehehehehe)
Yeah, we should buff the SG, people never use it. I say it should be incredibly deadly at close range, when all bullets hit, and in case of no incredibly nerfed RPGs, Shotgun could be a good block destroying weapon. And, pump-action SG ain't no good, if we want it to be used.
The SMG ROF is already ok. It might need a little more ammunition, that's all.
Why autoclimb if we can do parkour?
Let's just keep Open Spades' SMG recoil... (hehehehehehe)
Yeah, we should buff the SG, people never use it. I say it should be incredibly deadly at close range, when all bullets hit, and in case of no incredibly nerfed RPGs, Shotgun could be a good block destroying weapon. And, pump-action SG ain't no good, if we want it to be used.
IGN: ForTheHype
RoTAdolf_Hitler wrote:Jdrew is a gay jewSkype: Mr. Dr.
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