Build and Shoot is dying.
There. I've put that out there. Skeptical? Here's some evidence:
From inception until early July, our player count was growing. Then is suddenly started dropping and hasn't really risen since. 1.0 has fluctuated a lot more, but they've not been falling constantly. We have. There are a multitude of reasons for this. The biggest factor is the maps. Every newsletter you see half a dozen or so maps. That's great! Except for the fact that
no one ever plays on them. I don't care how many maps are being made because nobody else cares. Everybody is playing Hallway except for the occasional pinpoint. When was the last time you saw a classic gen game with more than 10 players on it? When was the last time you saw a CTF or TDM that wasn't on Hallway or pinpoint and had more than 16 players on it? You don't see these things anymore.
At all. If it isn't Hallway with its spawnkilling and no building it's pinpoint with its lack of tunneling. If it isn't Babel with its repetitive map design and obtrusive antigriefing measures, its Arena, a mode that is as far away from Ben's vision of AoS as you could go.
The balance on .75 was awful. SMG was OP, Shotty was useless, Rifle was inaccurate. Ben finished a version called .76 before working exclusively on Jagex that addressed these issues, but for some reason we have never made the switch. "It will fragment the playerbase!" What about destroying it? That's what happens. What's happening. I've been playing 1.0 a heck of a lot more than BnS right now. There's nothing for me here. More on what there is for me on 1.0 in a second. I'm not the only one. Have you seen Greasemonkey around lately? Of course not. He left 6 months ago because you didn't do anything.
We've come up with solutions in the past. Greasemonkey made iceball. It was a way to fix all of our problems. No one promoted it. We left it in a seldom visited corner of the forums and it died there. People have advocated for a switch to .76. All of the admins said that "splitting the community" wasn't the way to solve the problem. Well, if that isn't the way, what is? Would it even "split the community"? Tell me: Did Ben ever hold back on releasing an update other than .76, which was Jagex blocked, because it would "split the community"? Can you name one game that has ever not had an update forced because it would "Split the community"? No, of course not. The notion is the most ludicrous bunch of bull**** that I've ever seen. In video games,
if you have a superior version of the game done that lacks major bugs, you release the censored update. You don't hold off for fear that it would "split the community". The vast majority wouldn't tell the difference. There is no reason not to do it.
Maps are another issue. People complain about the notion of being restricted on what maps they can play on.
Thing is, there's this thing called quality control. If a map is detrimental to gameplay, it shouldn't be allowed. Do you see people complaining about "insert bland map x" not being available in TF2 or CoD or BF or CS or Halo? No. Quality control is important. Accept it. Hallway and pinpoint are detrimental to the gameplay. Kill them.
Nothing is being done about this though. BnS Admins do nothing. Server admins do nothing. Greasemonkey did something... and was ignored. He was probably the most intelligent person on here, but no one listened to him. We didn't rally behind him. The admins didn't listen to him. And so he has left, in all likely hood never to return.
Don't bring up Openspades. Yvt left everything as is. All Openspades is is a graphical upgrade to .75. It fixes nothing.
Better graphics, nothing else special about it... Hm... That's... Familiar...
BnS has degraded. There hasn't been any improvement over the past few months, only the awful growing more prevalent and all that we loved about AoS being replaced by that which we hate.
1.0, on the other hand, has its TDM and CTF and awful modes, yes, but it has classic servers with a consistent playercount of 20+ people. The Shotty and SMG are disabled by default but can be enabled on custom servers. Yeah, many of the maps have spawnkilling, but it has building. It has shooting. It has tunneling. Show me WW1 or Heisville or even To the Bridge being played on .75. Better yet, show it to me without noskill SMGs.
Oh wait. You don't. Because you never see people playing half decent maps on .75 anymore and .75 is .75.
The game has evolved to the point where the Steam version gives a better, more classic experience than
BnS, something made to provide that experience. If we have let that which we made BnS to escape from be better at doing that then BnS itself, then BnS has failed utterly.
How do I propose fixing this?
There are two options.
1. Switch to .76. Now. Promote it. Try to eliminate .75 as much as possible. Make sure that all new players flock to .76. Encourage server admins to switch over. If needed, remove .75 games from the server list. At the same time, ban anything remotely becoming of Hallway and Pinpoint. Remove Arena. If people want that, they can go play CoD.
2. Focus efforts on reviving Iceball or making an Openspades fork with ideal gameplay. Promote that heavily and try to remove .75. Point new players towards Iceball or this OS fork. At the same time, disallow the bad maps and modes like in option 1.
Or you could go with option 3 and let BnS die because the admins were too obstinate and stupid to take a risk and try to save the game that we all love. It's your choice. Save BnS or let it crumble.