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Tim Cosmonaut - Voxel puzzle shooter

Posted: Mon Dec 30, 2013 4:42 pm
by matpow2
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Tim is on his last journey to the cosmos. His spaceship gets invaded by alien robots, and he has to fix the machinery that they break in their way.

Hey! I've been working on a singleplayer version of Subversive Takedown called Tim Cosmonaut.
It's still not as polished as I'd like it to be, but feel free to check it out!
I'll mostly be updating my progress on the devlog, but feel free to leave feedback here or on TIGSource.

Trailer
Screenshots
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Links
Site: http://mp2.dk/tc
Devlog
Twitter: @matpow2

Re: Tim Cosmonaut - Voxel puzzle shooter

Posted: Mon Dec 30, 2013 4:52 pm
by scrawl
Cool. Looks nice.

EDIT: It's pretty fun. :)

Re: Tim Cosmonaut - Voxel puzzle shooter

Posted: Mon Dec 30, 2013 8:32 pm
by daaaamn
Is hard but nice :).

Re: Tim Cosmonaut - Voxel puzzle shooter

Posted: Mon Dec 30, 2013 10:43 pm
by bullets
Really fun to play and everything has a great style to it...

Too bad I can't get past the laser shooting thing in the middle of the area near the beginning (same area as Semper).

Re: Tim Cosmonaut - Voxel puzzle shooter

Posted: Mon Dec 30, 2013 10:45 pm
by Semper
I like subversive takedown better because puzzle games aren't my favorite, I got stuck on the level where you have to get on the moving platform and jump on the little trampoline thing to get on the other side. Now I don't know what do lol. I like the idea though.

Re: Tim Cosmonaut - Voxel puzzle shooter

Posted: Tue Dec 31, 2013 8:02 am
by Commando_Ghost
I really like the concept. It's a bit fun really :)

EDIT :
v This, this is where I'm at lol, a checkpoint wouldn't hurt :)
Semper wrote:
I like subversive takedown better because puzzle games aren't my favorite, I got stuck on the level where you have to get on the moving platform and jump on the little trampoline thing to get on the other side. Now I don't know what do lol. I like the idea though.

Re: Tim Cosmonaut - Voxel puzzle shooter

Posted: Tue Dec 31, 2013 8:11 am
by Ballistic
Commando_Ghost wrote:
I really like the concept. It's a bit fun really :)
same here Blue_BigSmile

Re: Tim Cosmonaut - Voxel puzzle shooter

Posted: Thu Jan 02, 2014 10:15 pm
by bullets
Commando_Ghost wrote:
I really like the concept. It's a bit fun really :)

EDIT :
v This, this is where I'm at lol, a checkpoint wouldn't hurt :)
Semper wrote:
I like subversive takedown better because puzzle games aren't my favorite, I got stuck on the level where you have to get on the moving platform and jump on the little trampoline thing to get on the other side. Now I don't know what do lol. I like the idea though.
I figured out how to pass it, from the starting block jump onto the trampoline and from that jump onto the other trampoline and guide yourself to get on the area where the rope/cable thing is.

Re: Tim Cosmonaut - Voxel puzzle shooter

Posted: Thu Jan 02, 2014 11:31 pm
by matpow2
Happy New Year! Also, new builds up. Changes include

- Room 03 redesigned
- Improved controls/movement (jumping was very unforgiving before, this is totally fixed now)
- Cable toggle instead of hold
- Logo screen!
- Animation polish
- Camera height lerp

Let me know how it feels (especially the difficulty!)

Re: Tim Cosmonaut - Voxel puzzle shooter

Posted: Thu Jan 02, 2014 11:39 pm
by Zekamalikyd
tim is russian isn't he

Re: Tim Cosmonaut - Voxel puzzle shooter

Posted: Sat Jan 04, 2014 12:29 am
by Sponge
Great game! Really fun idea and had great puzzles. The boss fight was slightly repetitive, but it was really good overall. :)

Re: Tim Cosmonaut - Voxel puzzle shooter

Posted: Sat Jan 04, 2014 5:51 pm
by matpow2
Yeah, I still need to make the boss more interesting, and I already have some ideas in mind.
I'm doing a lot of polish passes these days, just making sure that previous rooms are as fun/juicy as they can be.
Once that's done, I will get to the boss again!

Re: Tim Cosmonaut - Voxel puzzle shooter

Posted: Sat Jan 04, 2014 10:33 pm
by EldredChandler
Glad to see you post it here mat :3

Re: Tim Cosmonaut - Voxel puzzle shooter

Posted: Sun Jan 05, 2014 3:24 pm
by Captain_Pi
Tim looks so badass with that bullet hole-ridden suit he has

Re: Tim Cosmonaut - Voxel puzzle shooter

Posted: Sat Feb 01, 2014 12:23 pm
by matpow2
Finally finished the trailer!
I took down the prototype, by the way. If you'd like to do private testing, send me a message and I'll try and figure something out.