GFM Labyrinth Tower 24/7

Tell us all about your server! Where is it located? Who's in charge? What are the rules? Game modes? Maps?
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ponce
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Image
  • Proper balcony around stairs
  • stairs can be on external walls
  • better maze layout, less turns and hopfully more corridors
  • fixed windows, more of them
  • room can go up to the roof
GreaseMonkey
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Reminds me of something asiekierka did some time between 0.54 and 0.60 inclusive. Either he or I wrote a map gen in C (I think it was him), and then he ported it to Java for use in his own game.

It was very playable. Simple, but playable.
ponce
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Hi greaser, my secret wish is that Iceball become popular so that we can run huge labyrinths with 64 players and more floors :) Keep up the good work
ponce
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  • fixed empty floor -1 with some seeds
  • /floor command now has an alias: /f
  • intel holder get killed after 3 minutes
  • spawn-killing now happens anywhere instead of on entrance rooms, you can spawn anywhere in the tower
ponce
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  • Fixed player spawn (would sometimes spawn in a wall)
  • More accurate grenade teleport (would rarely work on roof)
  • Players never spawn on the roof anymore
  • Abnormal dead-ends in level -1 and level 0 should be pruned now
ponce
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I'm searching for TRAP IDEAS, please make suggestions in this thread. I think it's somewhat possible to implement:
- falling floors
- doors
- portals
- explosive blocks
learn_more
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what about stairs between levels on the outside of the building, that are 1 or 2 blocks wide (and only connected at the beginning and end of the stairs to the labyrinth), with a certain percent chance that they will fall off (and also, leaving the player pretty exposed)
ponce
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UPDATE:
- several general building shapes
- more different holes
ponce
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I put this gamemode up again Blue_Spade (updated with more windows)
Server is "GFM Maze Server"
Do not expect any kind of moderation though :)
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