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Not a request, but i need help
Posted: Mon May 27, 2013 3:11 am
by richtofen115
Tired of the new ace of spades not being enough like the old one? i had an idea, but i need help locating the shader files for both new and old aos, please tell me as soon as you can
Re: Not a request, but i need help
Posted: Mon May 27, 2013 3:17 am
by Jdrew
What are shader files? The Kv6 files should be in with the rest of your steam games though.
Re: Not a request, but i need help
Posted: Mon May 27, 2013 3:21 am
by richtofen115
the shader files are the ones that add in the shaders, do i really need to explain this? -___-
Re: Not a request, but i need help
Posted: Mon May 27, 2013 3:36 am
by Jdrew
What are shaders? You mean the models for the game like the guns,intel,etc? Those are called Kv6 files in Ace of Spades. As I said before you can find the Kv6 files for the steam version in he steam version's game data or for the old versions in c:\\ Ace of spades or in the Build and Shoot version folder.
Re: Not a request, but i need help
Posted: Mon May 27, 2013 3:42 am
by richtofen115
are you stupid
Re: Not a request, but i need help
Posted: Mon May 27, 2013 3:42 am
by MrHaaax
jdrew wrote:What are shaders? You mean the models for the game like the guns,intel,etc? Those are called Kv6 files in Ace of Spades. As I said before you can find the Kv6 files for the steam version in he steam version's game data or for the old versions in c:\\ Ace of spades or in the Build and Shoot version folder.
I believe he meant game engine files.
richtofen115 wrote:the shader files are the ones that add in the shaders, do i really need to explain this? -___-
AoS 1.0 uses OpenGL(i don't know the version numbering though) while AoS beta uses Voxlap. I think you could go search for them.
Re: Not a request, but i need help
Posted: Mon May 27, 2013 3:44 am
by richtofen115
yes, i know what they run on, but is there a way i could move the shaders from old aos to new aos
Re: Not a request, but i need help
Posted: Mon May 27, 2013 3:53 am
by MrHaaax
richtofen115 wrote:yes, i know what they run on, but is there a way i could move the shaders from old aos to new aos
Impossible.
OpenGL and Voxlap are two entirely different engines, and can't be just simply 'replacing the files'.
But if you re-code OpenGL to look like Voxlap, that's a totally different thing.
Re: Not a request, but i need help
Posted: Mon May 27, 2013 3:56 am
by richtofen115
well how could we do that?
Re: Not a request, but i need help
Posted: Mon May 27, 2013 9:22 am
by Handles
With a lot of work and a cool head, Both of which you seem to be lacking.
Re: Not a request, but i need help
Posted: Tue May 28, 2013 1:49 am
by richtofen115
... wow, my feelings are so NOT hurt, if you arent going to give a true answer, than dont say anything
Re: Not a request, but i need help
Posted: Tue May 28, 2013 1:50 am
by Handles
And you just had to post that

Re: Not a request, but i need help
Posted: Tue May 28, 2013 8:41 am
by Kuma
Not possible, Different engines. And jagex check for files, SO if you have different files you wont be able play
Re: Not a request, but i need help
Posted: Tue May 28, 2013 1:51 pm
by richtofen115
Kuma wrote:Not possible, Different engines. And jagex check for files, SO if you have different files you wont be able play
I've added in and removed tons of files because i dont meet the requirements, so you can change the files and still play
Re: Not a request, but i need help
Posted: Wed May 29, 2013 12:27 am
by Handles
Then post it up and show us!