Page 1 of 1
Solid voxels?
Posted: Sun Dec 08, 2013 11:31 pm
by Obama
I heard somewere that the voxels arent rwnderd solid for preformance, is there some way ro make it were they could render solid
Re: Solid voxels?
Posted: Sun Dec 08, 2013 11:42 pm
by tin
I'm not quite sure what you are asking.
Re: Solid voxels?
Posted: Mon Dec 09, 2013 1:08 am
by ZEB 99
Cousin, ive heard if it too,i think he means is there a way to make the models of the gake render solid instead of where they kinda move
Re: Solid voxels?
Posted: Mon Dec 09, 2013 1:10 am
by Jdrew
no
Re: Solid voxels?
Posted: Mon Dec 09, 2013 4:42 am
by Vezok
What is it with people and terrible spelling? I mean, yes, they are typical typo's but they're pretty glaring, considering that it makes the sentence hard to read.
On-topic:
What tin said.
Re: Solid voxels?
Posted: Mon Dec 09, 2013 5:57 am
by bullets
In Slab6 you can design with different rendering styles but in game it will always appear as bounded cubes, not normal slab6 type, so the simple answer is no sorry.
Re: Solid voxels?
Posted: Mon Dec 09, 2013 11:56 am
by learn_more
openspades is opensource, so edit to your liking.
if that's too hard, consider learning english and form a few decent sentences.
Re: Solid voxels?
Posted: Mon Dec 09, 2013 4:25 pm
by [RUS] Vlad01
its actually wrong forum