If you could make any game what features would it have?

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Jdrew
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If you could make any game what genre,gameplay, and features would it have? If I could make anything I would combine the squad system of PlanetSide 2, the commander mode from Battlefield, and the fast paced action from Black Light Retribution. How about you?
Gunslinger
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Metal Gear with space mecha samurai huuuuuuuwwuuuu shoruken.

Oh wait that's Rising.
Spoiler:
I'd actually want some huge Shin Megami Tensei crossover fighting game with characters from every spinoff in one game (Persona 4 Arena is cool, but characters from throughout the series would make it awesomer).
bullets
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Openspades with a built in squad spawn screen thingy like in battlefield.
[RUS] Vlad01
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you can rape everyone 24/7
CommieBuffalo
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I'd make Thrive. Too bad someone else is already making it.
Zekamalikyd
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people you beat in 1v1's die irl too
DrDeuce
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I have lots of ideas for games...

A short list:

Just Cause 2 with voxels (unnamed so far); build fortresses and vehicles. Robots have taken over the world, you're in the resistance. Randomly generated cities/enemy forts/terrain. Third person.

Mortal Engines Online: You start with nothing. Become an air trader, stay on a city or start your own town on land, sea or ice. Based heavily on the books.

Unnamed game: Kind of oriental version of Skyrim, but with many more characters and locations. Go to the tropical South, temperate center or icy North of the super continent known as Chiagha with it's great Nine Rivers.

Unnamed game: TF2 inspired space first person stealthy shooter. Cartoony with ridiculous weapons. In an alternative future in 1961, armies of spies attempt to infiltrate enemy stations. CTF and TC; the defending team has many more soldiers than the infiltrators making it harder for the attackers to achieve their goals.

no steel plzz
Jdrew
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vox cause 2?
DrDeuce
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I'd probably be sued by Avalanche for calling it that :P
CommieBuffalo
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Alt Hist. WWII where the Soviets failed to hold back the Nazis at Stalingrad and instead only managed to do it by 1946, with the war overall lasting until 1952 and Hitler being replaced by his second-in-command in 1945, after an assassination attempt succeeded. You control a squad of three soviet soldiers(well, actually the player character is the squad seargent, but you get to order the other squad mates around so it makes little difference) that got lost behind enemy lines in 1947 and has to get back to where your unit is stationed. In the start-middle of the game a defecting German soldier joins your squad. With outdated and broken-down equipment, the player is forced to use stealth, steal german equipment and evade troops while keeping an eye on your dwindling supplies and avoiding or seeking help from civilians, that depending on how brutal you are towards the enemy(assassinations, executions, and other stuff, or choosing to do non-fatal takedowns and shots) will help you or denounce you to enemy troops.

Think Ghost Recon + Fallout-ish scavenging + Dishonored stealth system, all packed in WWII.
Zekamalikyd
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holy shit that's something i'd learn coding for
gen
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skillful fps with speed, jetpacks, skiis and non-hitscan weapons
oh, wait
DrDeuce wrote:
Skyrim
cool idea to make your game bad instantly
EldredChandler
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CommieBuffalo wrote:
Dishonored stealth system
Dishonoreds stealth was pretty standard fare. Besides Blink being able to give you one hit stealth kills consistently, whether or not you were hidden, by letting people run towards you and blinking towards their feet.
CommieBuffalo
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EldredChandler wrote:
CommieBuffalo wrote:
Dishonored stealth system
Dishonoreds stealth was pretty standard fare. Besides Blink being able to give you one hit stealth kills consistently, whether or not you were hidden, by letting people run towards you and blinking towards their feet.
Ah well yeah, it was just the first game to come up to my mind at the time.
valkyriiking
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Warframe+ Blacklick Retribution+ Gunz+ MGS series+ Crysis(1 and 2) + Just cause all in an open world sandbox like GTA with very funny glitches like Battlefield
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