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Game mode suggestions?

Posted: Thu Jan 31, 2013 9:11 pm
by Jdrew
So I have been working on a game similar to AoS and is made in unity so it will be both desktop and browser based. I hope to have a playable demo with multiplayer by late April. Thats not the point though, when I do release the game mode I don't want the original gamemode to be CTF. I am thinking something similar to battlefield 2142's titan mode where you will control a point for 1 minute, after that the CP will start blasting missiles at the enemy base. You can also infiltrate and destroy the enemies power core without having to control and points. If you have some gamemode suggestions I would love to hear them, please no riots just put a game mode suggestion.

Thanks,
J drew

Re: Game mode suggestions?

Posted: Fri Feb 01, 2013 1:06 am
by Sponge
Free for all!

Re: Game mode suggestions?

Posted: Fri Feb 01, 2013 1:35 am
by Jdrew
Sponge wrote:
Free for all!
I think it would be fairly easy to implement, thanks for the suggestion

Re: Game mode suggestions?

Posted: Fri Feb 01, 2013 10:11 am
by rakiru
It's not exactly hard to come up with some gamemodes for an FPS. Apart from the standards being pretty damn obvious, you don't have to look far for examples.

Standard ones being ones like TDM (team deathmatch), FFA (free for all), CTF (capture the flag), and some lesser standard ones being TC (territory control), LMS (last man standing), etc.

Re: Game mode suggestions?

Posted: Fri Feb 01, 2013 12:09 pm
by Jdrew
rakiru wrote:
It's not exactly hard to come up with some gamemodes for an FPS. Apart from the standards being pretty damn obvious, you don't have to look far for examples.

Standard ones being ones like TDM (team deathmatch), FFA (free for all), CTF (capture the flag), and some lesser standard ones being TC (territory control), LMS (last man standing), etc.
Yes but almost every game has most of those. I am hopeing to make the game unique, to do that I am trying to get community feedback. Game modes like diamond mine could be good if done correctly. Thanks for your input though.

Re: Game mode suggestions?

Posted: Fri Feb 01, 2013 8:28 pm
by Semper
Please tell us what your game is about.

Re: Game mode suggestions?

Posted: Fri Feb 01, 2013 9:04 pm
by Jdrew
Semper wrote:
Please tell us what your game is about.
It is like AoS in the sense that you have blocks and can shape the terrain, it also takes elements from tribes and call of duty as it will have jet packs and a couple of weapons. I will put a playable demo out when I can.

Re: Game mode suggestions?

Posted: Fri Feb 01, 2013 10:23 pm
by DrEvilBrain
Have some kind of team based element similar to that of Team Fortress 2?

Re: Game mode suggestions?

Posted: Sat Feb 02, 2013 5:47 am
by rakiru
jdrew wrote:
Yes but almost every game has most of those. I am hopeing to make the game unique, to do that I am trying to get community feedback. Game modes like diamond mine could be good if done correctly. Thanks for your input though.
jdrew wrote:
Semper wrote:
Please tell us what your game is about.
It is like AoS in the sense that you have blocks and can shape the terrain, it also takes elements from tribes and call of duty as it will have jet packs and a couple of weapons. I will put a playable demo out when I can.
gg

Re: Game mode suggestions?

Posted: Sat Feb 02, 2013 10:45 pm
by Conduit
rakiru wrote:
jdrew wrote:
Yes but almost every game has most of those. I am hopeing to make the game unique, to do that I am trying to get community feedback. Game modes like diamond mine could be good if done correctly. Thanks for your input though.
jdrew wrote:
Semper wrote:
Please tell us what your game is about.
It is like AoS in the sense that you have blocks and can shape the terrain, it also takes elements from tribes and call of duty as it will have jet packs and a couple of weapons. I will put a playable demo out when I can.
gg
HAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

Re: Game mode suggestions?

Posted: Wed Feb 13, 2013 4:40 pm
by Vucgy
-Free for all
-Bomb mode ( 1 Bomb spawned at middle of map) must be carried to the enemy tent , same as r1ctf
-Infiltration 1 team defending and getting 1 point per 10 seconds other team attacking and getting rewarded for capture with 10 points
-Hold the Flag 1 flag/intel spawned at middle must be just captured and held for as long as possible 1 point per 1 minute

Re: Game mode suggestions?

Posted: Thu Feb 14, 2013 5:17 pm
by Semper
Look at my alliance of valiant arms thread, you might find some game modes you would like.

Re: Game mode suggestions?

Posted: Thu Feb 14, 2013 11:15 pm
by Jdrew
Semper wrote:
Look at my alliance of valiant arms thread, you might find some game modes you would like.
AvA didn't have any thing that great to me besides zombies which as mediacore at best

Re: Game mode suggestions?

Posted: Sun Feb 17, 2013 12:38 pm
by Epicnice TSB
A gamemode like when we must attack the enemy base ang grief.The first team grief the other base win.