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Call Of Blocks [FPS, with amazing damage system]

Posted: Thu Aug 13, 2015 9:08 pm
by deadboy19
Hi community!

I have discovered this videogame today and I want to share it with you. It looks amazing and the damage system is so interesting I hope finally it'll have a good result. They said they need help to make the game real. Thus i have made this post.
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Re: Call Of Blocks [FPS, with amazing damage system]

Posted: Sat Aug 15, 2015 9:15 am
by ByteBit
"This video is not available in your country"

Re: Call Of Blocks [FPS, with amazing damage system]

Posted: Sat Aug 15, 2015 10:42 pm
by Thresh
Thanks for making this post! Game looks awesome.

Re: Call Of Blocks [FPS, with amazing damage system]

Posted: Thu Sep 03, 2015 10:48 pm
by bloodfox
ByteBit wrote:
"This video is not available in your country"
you're not missing much. Minecraft. With the word "blocks" in it. Not like we already have enough of that shit.

create your own weapons?
WOAH OMG SO ORIGINAL. Seriously, if you're going to make a voxel fps, actually be creative.

Re: Call Of Blocks [FPS, with amazing damage system]

Posted: Wed Sep 16, 2015 11:51 am
by CalenLoki
Looks quite interesting.
Not much info yet, but it looks like heavily based on classic AoS.
Name is quite lame, but it's quite common in voxel games genres. Judging games by name is quite childish.
And they have their IndieDB site, which should go to the first post:
http://www.indiedb.com/games/call-of-blocks

Re: Call Of Blocks [FPS, with amazing damage system]

Posted: Wed Sep 16, 2015 1:14 pm
by bloodfox
CalenLoki wrote:
Looks quite interesting.
Not much info yet, but it looks like heavily based on classic AoS.
Name is quite lame, but it's quite common in voxel games genres. Judging games by name is quite childish.
And they have their IndieDB site, which should go to the first post:
http://www.indiedb.com/games/call-of-blocks
I didn't just judge it by name. I judged it also by saying of how some of their ideas aren't original.

Re: Call Of Blocks [FPS, with amazing damage system]

Posted: Wed Sep 16, 2015 6:04 pm
by LeCom
Sorry, but if that name is so blunt and stupid, it's just impossible to not judge it by that. Moreover; are they serious about half-rotten corpses/skeletons lying around? I mean, sure, it's blocky, but I still could imagine it getting an age limitation because of that shit lol.
Also, do they even give credits to Ki11aWi11 or the guy who made Nuketown? (I can't load the advertisement video, however Nuketown is seen as background of one of the pictures and seems to be not mentioned on the page, so I guess no?)

Re: Call Of Blocks [FPS, with amazing damage system]

Posted: Wed Sep 16, 2015 6:26 pm
by bloodfox
LeCom wrote:
Sorry, but if that name is so blunt and stupid, it's just impossible to not judge it by that. Moreover; are they serious about half-rotten corpses/skeletons lying around? I mean, sure, it's blocky, but I still could imagine it getting an age limitation because of that shit lol.
Also, do they even give credits to Ki11aWi11 or the guy who made Nuketown? (I can't load the advertisement video, however Nuketown is seen as background of one of the pictures and seems to be not mentioned on the page, so I guess no?)
+1.
You have my applause.

Re: Call Of Blocks [FPS, with amazing damage system]

Posted: Thu Sep 17, 2015 10:33 am
by Warp
Looks quite reasonable actually. Any downloads about?

Re: Call Of Blocks [FPS, with amazing damage system]

Posted: Sat Sep 19, 2015 1:16 pm
by QuantumWraith
I really like the player gore damage concept, actually. The developers page also suggests that there would be an option to disable it. In any case, it's not even real yet. Come back when there's something to download.

Re: Call Of Blocks [FPS, with amazing damage system]

Posted: Wed Feb 10, 2016 8:37 am
by Chameleon
I should look into Voxelstein's code and add gore feature into OS too. Shouldn't be too hard to implement, maybe only a year :D

Re: Call Of Blocks [FPS, with amazing damage system]

Posted: Wed Feb 10, 2016 3:11 pm
by Donald Trump
oo i liek dat shite. more of a bloody version :D

Re: Call Of Blocks [FPS, with amazing damage system]

Posted: Fri Feb 12, 2016 12:34 pm
by QuantumWraith
What's even going on with this? Dude said there'd be another update back in like August. Now nothing? This seemed really promising :(

Re: Call Of Blocks [FPS, with amazing damage system]

Posted: Fri Feb 12, 2016 3:26 pm
by Chameleon
QuantumWraith wrote:
What's even going on with this? Dude said there'd be another update back in like August. Now nothing? This seemed really promising :(
Promising my ass. Looks like AoS 1.0 with different weapons. You see the drawing distance? Would melt my computer instantly.
Sure, having sophisticated map/model editor is a plus. Model damage system is nice, but it isn't new (see: VoxelStein).

Could we please call this promising instead? Still WIP though.

Re: Call Of Blocks [FPS, with amazing damage system]

Posted: Sat Feb 13, 2016 7:37 pm
by sladex706
I have heard of this game, its a good game im hoping to try it soon as well as other sandbox, voxel games like this. Green_BigSmile