Rocket Deuce Dev Blog of Doom
Posted: Sun Aug 31, 2014 1:18 am
FaultCheck and I have been working on a game in our spare time, nothing fancy. We wanted to make something that was 2d and not a blocky first person shooter with elements of construction and destruction. We started out making a flappy birds clone, called it the 100% original name of "Flappy Deuces". Link below to the game.
https://dl.dropboxusercontent.com/u/128 ... index.html
We have since expanded on the idea. The concept now is a player controlled rocket flying through a bunker trying to reach the end. The link below takes you to that build.
https://dl.dropboxusercontent.com/u/128 ... index.html
Currently on the first load there is a bug where multiple patterns load at the same time but after you crash and burn it works fine. The game is randomly loading patterns/slash levels to fly threw. Currently there are only 3 patterns, the start up and then 2 randomly choosen patterns.

a concept of what the rocket deuce may look like.

a failed attempted at animating, looks like the deuce is humping the air.
Everything is still rough and feedback is appreciated.
https://dl.dropboxusercontent.com/u/128 ... index.html
We have since expanded on the idea. The concept now is a player controlled rocket flying through a bunker trying to reach the end. The link below takes you to that build.
https://dl.dropboxusercontent.com/u/128 ... index.html
Currently on the first load there is a bug where multiple patterns load at the same time but after you crash and burn it works fine. The game is randomly loading patterns/slash levels to fly threw. Currently there are only 3 patterns, the start up and then 2 randomly choosen patterns.

a concept of what the rocket deuce may look like.

a failed attempted at animating, looks like the deuce is humping the air.
Everything is still rough and feedback is appreciated.


