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Space Station 13

Posted: Fri Jun 13, 2014 4:19 am
by Kyzaca
Space Station 13
A Space Station role-playing game.

So I don't know how many of you played this before, but I've seen some people with BYOND on their computers (SS13 runs on BYOND and is free). I don't know where to start on describing it... There is a butt-fucking-ton to this game. The various roles, equipment, game modes, rules, and gameplay controls are fucking insane. SS13 is a multiplayer game, so almost all roles are filled in with actual players. Most game modes include an antagonist role like a Syndicate Operative, Changeling, Wizard, Traitor, ect.

So Keep in mind that what I'll be barely describing is the Goonstation server since that's the one I grew into. Goonstation is far less serious than other of the servers, so if you are looking for more mature gameplay SS13 has that too. Most SS13 servers are different and unique, so it's best to go explore for yourself if you are interested. Since this is a community based on RPing, it's crucial you read the rules for each server so you don't get pooped on.


Also, there is a lot to learn. This isn't a game you can just jump into, there are commands that aren't obvious, complicated logic in certain actions (Like aligning the coordinates for a teleporter, or certain recipes for drinks, chemicals, foods, ect)

You're better off searching YouTube for visual examples and explanations for the game because I am having trouble pinpointing a description. Though, I'll try to give a brief list of what you might expect:
  • -Mixing drinks for a changeling about to absorb your DNA.
    -Playing the Saxophone.
    -Navigating your way around a broken space station with a half full mini airtank and a fire extinguisher.
    -Fucking up
    -Being a traitor and creating an evil plan to destroy the Space Station
    -Learning how to genetically modify a human being into a super human.
    -Getting your head bashed in for no reason.
    -Being turned into a clown by the wizard.
    -Having your butt placed on your head.
    -Converting the AI into your evil slave killing machine.
    -Accidentally creating an airborne disease that turns humans into monkeys.
    -Fuck up your job by giving terrorist laser weapons.

Re: Space Station 13

Posted: Fri Jun 13, 2014 4:30 am
by Atreyu
*gasps*

Re: Space Station 13

Posted: Fri Jun 13, 2014 6:19 am
by CommieBuffalo
heeey, I remember this. I have a friend that used to play this game 24/7 and wouldn't stop talking about how awesome it was and how he once saw a person's butt being cut off, a burger made with it and then someone tricked that same person into eating the burger.
it all sounds too complicated for me, personally.

Re: Space Station 13

Posted: Fri Jun 13, 2014 7:17 pm
by Venator
A-FUCKING-MAZING!

Would be 10/10 game if it wasnt for byond and the clunkiness but still amazing game.
Im on holidays right now so I play around 6 hours a day.Cant quite agree with your choiche of servers but whatever.I prefer Paradise.
Lemon would love you for this post :3

Re: Space Station 13

Posted: Fri Jun 13, 2014 8:46 pm
by Lemon
OMG YES! This is my favorite game, hands down. Venator and I play together alot. Oh the stories....

Re: Space Station 13

Posted: Fri Jun 13, 2014 9:13 pm
by Zekamalikyd
teach me how to play and i'll do it

Re: Space Station 13

Posted: Sat Jun 14, 2014 1:06 am
by Venator
Zekamalikyd wrote:
teach me how to play and i'll do it
1.Pick assistant
2.Aquire toolbox
3.robust someone
4.WHen security comes yell "ahelp ahelp shitcurity is beating me for no reason"
5.call capatin condom
6.???????
7.Profit

Re: Space Station 13

Posted: Sat Jun 14, 2014 2:09 am
by Mr.Torch
Kyzaca wrote:
it's crucial you read the rules for each server so you don't get pooped on.
The images that I just saw... a rule board... newbs... admins...

Re: Space Station 13

Posted: Sat Jun 14, 2014 2:12 am
by Kyzaca
Venator wrote:
A-FUCKING-MAZING!

Would be 10/10 game if it wasnt for byond and the clunkiness but still amazing game.
Im on holidays right now so I play around 6 hours a day.Cant quite agree with your choiche of servers but whatever.I prefer Paradise.
Lemon would love you for this post :3
Yeah I know, I tried to play other servers for a long time, like Liberty or w/e, but there were too many minor changes. x_x
Lemon wrote:
Oh the stories....

Re: Space Station 13

Posted: Sat Jun 14, 2014 2:16 am
by Atreyu
Does this game require iQ? Because that would be heavenly

Re: Space Station 13

Posted: Sat Jun 14, 2014 2:23 am
by Kyzaca
Atreyu wrote:
Does this game require iQ? Because that would be heavenly
For IQ as in intelligence quotient: Yes.

For iQ as in the credit union: No.


btw Atreyu, something we could do in the clan is have some ss13 sessions where i can teach you guys how to play, that's be awesome @_@

Re: Space Station 13

Posted: Sun Jun 15, 2014 10:23 pm
by TankNut
Oh god SS13, I love this game so much. Even though I barely play it anymore these days because of the big amount of drama that goes on behind the scenes

I actually used to be (Still am, but I'm really in-active and they never bothered to remove my admin status) an admin on the /tg/station servers. It's quite a bit different from Goonstation in that it's a bit more serious (You cannot cut off someone's behind for example) but that doesn't detract from the fun.


For example, one of my more glorious moments while playing on the /tg/station servers would be that one time where I blew up an alien hive and it's inhabitants (There is a player controlled xenomorph faction that can invade the station on certain rounds.) through the use of teleportation science.


To explain what happened:
The radio channel started getting filled with the screams of crewmembers being pounced on by aliens inside of the maintenance corridors and being dragged off into the darkness. Most of them ended up being infested and gave birth to new xenomorphs, allowing them to become more powerful and giving the already disorganized security team a lot of trouble. The aliens were slowly being pushed back, but once the security members arrived at the hive they discovered that it was located on one of the station's external solar panels. (Aliens do not need oxygen to breath.) Meaning that they could not fully eradicate them as they didn't have enough space suits. As most of them got lost as the people wearing them got abducted.

Most of the security force got wiped out in the end, and with the hive quickly expanding into the station we had to act quickly. That's where I came in, as a scientist I had been working on the teleportation machinery which allows for the pinpoint sending and retrieval of items, players and other things which are not anchored to the ground.

We had a solution, a plasma bomb that could wipe out the whole hive and every alien in the vicinity. However, we lacked a way of getting the bomb to the target. As going in there on foot would be suicide. The aliens would easily overwhelm us as we did not have enough weaponry and the aliens were too mobile to outrun, especially in space.

We thought about attaching a timer to the bomb and using the teleporter, but the aliens would just drag it away before it could explode. And since all of our remote signalers were used up during testing it seemed like we were all out of options. But then I remembered that I was wearing a hardsuit that I managed to retrieve from deep space earlier that round using said teleporter. So with no other option available, I volunteered to be teleported right into the middle of the hive with the bomb.

The co-ordinates were quickly calculated and the teleporter was all set up and ready to go. As I grabbed the bomb and walked up on the pad, I thought that it would be the last thing I would do that round as we did not have the time to back up my DNA. But my sacrifice would be worth it if it meant eradicating the alien threat once and for all. So I ordered them to press the button.

In the blink of an eye I was catapulted through bluespace (server canon about how teleportation functions) and appeared right on target. The middle of the alien hive with a bomb in my hand. With my heart racing I looked around to notice several aliens turning around and moving towards me. Among those aliens was their ruler, the alien queen. I realized I didn't have a lot of time before they would be right on top of me. The queen was already lining up for a shot of neurotoxin which would mean my death. Without much second thought I opened the valve on the bomb, allowing the superheated plasma to mix with the oxygen and starting the chain reaction which would make the bomb explode. With the bomb seconds away from exploding and the aliens rapidly approaching, I gathered all of my strength and flung the bomb in the direction of the group of aliens and then decided it would be a good moment to start running like hell.

And what a good moment that was, after I started running in the opposite direction the bomb landed right in front of the group of aliens with the queen standing in the middle. Little could they do to change their fate as the bomb exploded a fraction of a second later. Reducing them to nothing. Only small pieces of scattered flesh and resin remained of what was once a big hive threatening to destroy the station and their inhabitants.

Surely I was dead, no-one could survive such a blast. But apparently I did survive, even though I did have a nasty case of temporary deafness and a few bruises here and there. My hardsuit took most of the damage and probably saved my life. Either way, as I approached the hive I noticed the damage done and concluded that the aliens were no longer a threat. Which turned out to be one of the things I did end up guessing correctly. So I decided to walk back to the space I first teleported in at, the plating underneath surprisingly still standing. And contacted the other scientists through my headset, asking if they could hit the return button.

As I arrived back at the teleportation lab, I was greeted by the rest of the research staff. All of them exclaiming that I was a hero and applauding me, after a quick visit to the medical bay we boarded the escape shuttle that had just arrived and had a peaceful trip back to central command for debriefing.

Many laughs were had that day, and it reminded me of just how awesome this game really can be if you know what you are doing.

A photo to show the remains of the alien hive right after the bomb exploded:
Image


I have a lot more stories like this, but those will have to wait for another time as it would take a while to write them down. Either way, I strongly recommend that everyone at least gives this game a shot as there are barely any games in existence with this amount of depth and complexity.

Re: Space Station 13

Posted: Sun Jun 15, 2014 11:07 pm
by Venator
I also already gathered some of those stories on my own.
I just love this game.Every round can lead to another one of those stories.

Right now I play on paradise 99% of the time.

Re: Space Station 13

Posted: Mon Jun 16, 2014 3:18 am
by Kyzaca
I really wish I thought about taking screenshots of my adventures. 10/10 story, TankNut.

Re: Space Station 13

Posted: Mon Jun 16, 2014 5:25 am
by TankNut
Kyzaca wrote:
I really wish I thought about taking screenshots of my adventures. 10/10 story, TankNut.
Most of the time you don't even need screenshots to tell a story, they are just a nice addition to one. I have plenty of stories about rounds where I didn't have the chance to take screenshots or simply forgot but that doesn't mean they are any less of a good story.