Zombies Balance Issue
Posted: Tue Mar 19, 2013 4:34 pm
I'll start by saying this is my first post on these forums, so hello everyone :)
I am not exceedingly well-acquainted with the game, so if this appears to be a silly question or address, my apologies. I was playing zombies earlier today, and I had a lot of fun on the first match. It was a map covered with a thick canopy of jungle-like trees, which allowed my little Zombie Jake to move from place to place in a way that I hadn't experienced before, with the super-jump ability. It was an overall kick-ass experience.
However, in the next few rounds, I came to realize that that may have been the only map that was properly suited for Zombies. Of course, my reason for posting this topic is not to dispute maps. It came to my attention that while Zombies have very high defenses and can often make quick getaways, they have almost nothing going for them. The humans can easily bury their intel a handful of blocks down, and it's almost comical to watch the zombies try to scramble for it.
Do the abilities change from server to server, or are they the same all around? Also, is there some way to change them? I think that boosting the Zombies' speed would help to balance them out; many times I would find myself chasing after a human with just my spade while they pumped me full of lead from a distance of only a few blocks, and there was nothing I could do but retreat or die (again, as I assume the zombies are already dead. Please correct if this is not the case). Call of Duty took this approach and it definitely helped. That's basically it lol
tl;dr : faster zombies make fun game plz
I am not exceedingly well-acquainted with the game, so if this appears to be a silly question or address, my apologies. I was playing zombies earlier today, and I had a lot of fun on the first match. It was a map covered with a thick canopy of jungle-like trees, which allowed my little Zombie Jake to move from place to place in a way that I hadn't experienced before, with the super-jump ability. It was an overall kick-ass experience.
However, in the next few rounds, I came to realize that that may have been the only map that was properly suited for Zombies. Of course, my reason for posting this topic is not to dispute maps. It came to my attention that while Zombies have very high defenses and can often make quick getaways, they have almost nothing going for them. The humans can easily bury their intel a handful of blocks down, and it's almost comical to watch the zombies try to scramble for it.
Do the abilities change from server to server, or are they the same all around? Also, is there some way to change them? I think that boosting the Zombies' speed would help to balance them out; many times I would find myself chasing after a human with just my spade while they pumped me full of lead from a distance of only a few blocks, and there was nothing I could do but retreat or die (again, as I assume the zombies are already dead. Please correct if this is not the case). Call of Duty took this approach and it definitely helped. That's basically it lol
tl;dr : faster zombies make fun game plz