Ideas for Gamemodes
Posted: Tue Feb 12, 2013 6:37 pm
I came up with a few gamemodes, and wanted to know whats your opinion on them
Territorial Team Deathmatch(ttdm)
Basicly it's a tc version of tdm, there will be 9 nautrual capture points, each captured point will be worth 5pts(or how many you please) and if you control all of the capture points you get a bonus 50pts(once again as many as you please), teams will spawn anywere which force people to either dig or build to safty if they spawn with the enemy, or quickly find a base to capture so you have a more predictible spawn point, ofcourse like normal tdm just kill your opposing team.
Contruction(cctf/c1ctf/cr1ctf/c4teams)
Basicly you have 30min to build your base then its a simple ctf/1ctf/r1ctf/4teams match
Battle Royale(br)/ Crown Conquest(cc)
Theres 3 intels, its free for all, once the 3 players have there intel they must reach the safe zone, then all other players are killed and it becomes an all out areana match
Territorial Team Deathmatch(ttdm)
Basicly it's a tc version of tdm, there will be 9 nautrual capture points, each captured point will be worth 5pts(or how many you please) and if you control all of the capture points you get a bonus 50pts(once again as many as you please), teams will spawn anywere which force people to either dig or build to safty if they spawn with the enemy, or quickly find a base to capture so you have a more predictible spawn point, ofcourse like normal tdm just kill your opposing team.
Contruction(cctf/c1ctf/cr1ctf/c4teams)
Basicly you have 30min to build your base then its a simple ctf/1ctf/r1ctf/4teams match
Battle Royale(br)/ Crown Conquest(cc)
Theres 3 intels, its free for all, once the 3 players have there intel they must reach the safe zone, then all other players are killed and it becomes an all out areana match