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Ideas for Gamemodes

Posted: Tue Feb 12, 2013 6:37 pm
by Ultrablockstar
I came up with a few gamemodes, and wanted to know whats your opinion on them

Territorial Team Deathmatch(ttdm)

Basicly it's a tc version of tdm, there will be 9 nautrual capture points, each captured point will be worth 5pts(or how many you please) and if you control all of the capture points you get a bonus 50pts(once again as many as you please), teams will spawn anywere which force people to either dig or build to safty if they spawn with the enemy, or quickly find a base to capture so you have a more predictible spawn point, ofcourse like normal tdm just kill your opposing team.

Contruction(cctf/c1ctf/cr1ctf/c4teams)

Basicly you have 30min to build your base then its a simple ctf/1ctf/r1ctf/4teams match

Battle Royale(br)/ Crown Conquest(cc)

Theres 3 intels, its free for all, once the 3 players have there intel they must reach the safe zone, then all other players are killed and it becomes an all out areana match

Re: Ideas for Gamemodes

Posted: Wed Feb 13, 2013 1:23 am
by Ultrablockstar
Anyone?

Re: Ideas for Gamemodes

Posted: Wed Feb 13, 2013 6:41 pm
by HenriqueSarges
This construction gamemode and Battle Royale looks awesome Blue_BigSmile

Re: Ideas for Gamemodes

Posted: Tue Feb 19, 2013 12:31 pm
by Cajun Style
Building mode is surprisingly unimplemented. It was suggested on other occasions IIRC.
I don't quite follow the territorial tdm mode. Exactly when are you rewarded a bonus for capturing all points? It would be most efficient to let your opponent actually keep one point, so you know where to spawn kill.
once the 3 players have there[sic] intel they must reach the safe zone
So you suggest that there's three special players? And when they get their intel, they are the only ones fighting an arena match? Sounds a bit inconsistent, and boring for the others.

Re: Ideas for Gamemodes

Posted: Thu Feb 21, 2013 7:30 am
by Sasquatch
I would greatly appreciate a single player zombie mode before looking into other multi-player game mode ideas. It would be very convenient and help in the development of user created content for many people I'm sure.

Re: Ideas for Gamemodes

Posted: Wed Apr 03, 2013 10:18 pm
by Ultrablockstar
Thx

Re: Ideas for Gamemodes

Posted: Thu Apr 04, 2013 9:16 am
by [TRS]JACKO
I thought of a game mode it would be awesome but it will be hard to make I think

There are two teams

The map is just pitch black

Team1. One team is invisible and has only a spade and block but when they are using a spade the other team can see the spade and you need to hit 4 times with a spade and to make it fair after 30 secs without using the spade, the spade is automatically taken out for 10 seconds and is visible for the other team to see

Team2.the other team is visible but where the map is in the maps is in the top right corner is pitch black and that is the only way to see he spade of the other team. They have everything that a normal player would get. And also can see the other teams blocks.

The game mode will be called anything you want