Announcing our free, quick & easy custom server creator

Host your own server and communicate with server operators.
115 posts Page 3 of 8 First unread post
Sennar
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Posts: 71
Joined: Sun Jan 13, 2013 3:26 am


Holy shit i was almost getting bored of fucking my girlfriend but then i saw this and i jizzed all over her. No seriously this is beautiful thanks guys <3, finally a server i can build on in peace xD

Edit: you should still add maps like Pinpoint and some of the goon assault variants. Maybe I'm just dumb and didnt see em though.
rakiru
Coder
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Posts: 1349
Joined: Sun Nov 11, 2012 12:26 pm


Sennar wrote:
Edit: you should still add maps like Pinpoint and some of the goon assault variants. Maybe I'm just dumb and didnt see em though.
Because we don't have enough pinpoint servers already...
1Shot1Kill
Modder
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Joined: Sun Mar 02, 2014 5:53 pm


rakiru wrote:
Because we don't have enough pinpoint servers already...
IAmYourFriend
Global Moderator
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Posts: 103
Joined: Fri Nov 16, 2012 8:58 pm


Pedroh wrote:
How long will the server last if it is occupied?
There is no time limit (anymore). The server stays up as long as players are connected, and shuts itself down when the last player disconnects.
MrFritz wrote:
In future updates and additions. Would it be possible to have multiple maps to one server?
That could be possible, i'll consider it.
rakiru
Coder
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Joined: Sun Nov 11, 2012 12:26 pm


1Shot1Kill wrote:
rakiru wrote:
Because we don't have enough pinpoint servers already...
Here's an idea: how about you contribute to discussion, instead of seeing a post that you agree with on some level and simply quoting it?
Elsweyr
Deuce
Posts: 8
Joined: Thu Dec 13, 2012 1:41 am


i'm still waiting for an option to change the server name (or an option to make a name but keeping the 'custom game' flag)
rakiru
Coder
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Posts: 1349
Joined: Sun Nov 11, 2012 12:26 pm


Elsweyr wrote:
i'm still waiting for an option to change the server name (or an option to make a name but keeping the 'custom game' flag)
I think, at most, it should change to "Custom game #256: Your title here". It would certainly be useful to be able to tell people the name of the server to join, but at the same time, there should definitely be a way to differentiate them from regular servers, and to advertise the service.
Monstarules
Organizer
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Posts: 494
Joined: Sun Dec 16, 2012 4:44 pm


Well the thing is, is that people like to 1v1 or do things on pinpoint, and an empty server isn't always available.
izzy
Head Admin / Co-founder
Head Admin / Co-founder
Posts: 474
Joined: Tue Oct 09, 2012 8:16 pm


Monstarules, there's an option to hide the server from the server list.
1Shot1Kill
Modder
Modder
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Joined: Sun Mar 02, 2014 5:53 pm


rakiru wrote:
1Shot1Kill wrote:
rakiru wrote:
Because we don't have enough pinpoint servers already...
Here's an idea: how about you contribute to discussion, instead of seeing a post that you agree with on some level and simply quoting it?
Here's an idea: how about you realize that some people want to express their opinion which might be the same as yours, instead of acting like an ass?
rakiru
Coder
Coder
Posts: 1349
Joined: Sun Nov 11, 2012 12:26 pm


1Shot1Kill wrote:
rakiru wrote:
1Shot1Kill wrote:
rakiru wrote:
Because we don't have enough pinpoint servers already...
Here's an idea: how about you contribute to discussion, instead of seeing a post that you agree with on some level and simply quoting it?
Here's an idea: how about you realize that some people want to express their opinion which might be the same as yours, instead of acting like an ass?
Then express said opinion instead of being lazy? And if that was acting like an ass, I hate to think what you just did comes under.
1Shot1Kill
Modder
Modder
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If someone has the same opinion as someone else, it would then make sense to quote their post, as it would be their opinion. Also, why get so wound up over someone quoting you? If anything, you should see it as thanking you.
IAmYourFriend
Global Moderator
Global Moderator
Posts: 103
Joined: Fri Nov 16, 2012 8:58 pm


It is now possible to upload a map!
On the page where the preselectable maps are listed, there is a new link to an upload form where you can select a VXL and optionally a TXT file from your computer.

Be aware that the TXT file will be rejected if it includes any python code beside the basic map variables/extensions. This check on the TXT is currently very strict, so there may appear some false positives, where your TXT file is rejected while it doesn't have unwanted python code in it. You can PM me with your TXT file if you have any trouble.
An example for a valid TXT file that would be accepted for uploading:
Spoiler:
Code: Select all
name = 'Penthouse'
version = '1.0'
author = 'Ki11aWi11'
description = ('Seize control of this expensive apartment.')
fog = (0, 0, 30)

extensions = {
     'water_damage' : 100,
     'arena': True,
     'arena_blue_spawn' : (165, 333, 10),
     'arena_green_spawn' : (168, 332, 33),
     'arena_gates' : ((168, 333, 9), (170, 331, 31)),
     'boundary_damage' : 
		{
			'left' : 162,
 			'right' : 207,
			'top' : 309,
			'bottom' : 355,
			'damage': 100 } 
		}
_Frocs_
League Participant
League Participant
Posts: 411
Joined: Fri Nov 01, 2013 1:03 pm


IAmYourFriend wrote:
It is now possible to upload a map!
On the page where the preselectable maps are listed, there is a new link to an upload form where you can select a VXL and optionally a TXT file from your computer.

Be aware that the TXT file will be rejected if it includes any python code beside the basic map variables/extensions. This check on the TXT is currently very strict, so there may appear some false positives, where your TXT file is rejected while it doesn't have unwanted python code in it. You can PM me with your TXT file if you have any trouble.
An example for a valid TXT file that would be accepted for uploading:
Spoiler:
Code: Select all
name = 'Penthouse'
version = '1.0'
author = 'Ki11aWi11'
description = ('Seize control of this expensive apartment.')
fog = (0, 0, 30)

extensions = {
     'water_damage' : 100,
     'arena': True,
     'arena_blue_spawn' : (165, 333, 10),
     'arena_green_spawn' : (168, 332, 33),
     'arena_gates' : ((168, 333, 9), (170, 331, 31)),
     'boundary_damage' : 
		{
			'left' : 162,
 			'right' : 207,
			'top' : 309,
			'bottom' : 355,
			'damage': 100 } 
		}
Good job!
learn_more
Coder
Coder
Posts: 891
Joined: Sun Mar 24, 2013 9:59 pm


does it accept minefield map extensions?
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