Players... Y U NO PLAY TOW?!

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TDuffin
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Posts: 22
Joined: Mon Nov 26, 2012 4:12 pm


aloha.pk Tug of War, it was so popular before we moved over to BaS... Why did you run away guys?!
Link to play:
[aos]aos://1379434439:36887[/aos]


For those who don't know, it runs like this:

6 tents, 3 per team at the start, tents lined up (ish) from one side of the map to the other. players spawn the the closest (or second closest) tent to the enemy's most forward tent.

stand near a tent to capture it, like in other fps games like CoD and BF3 (Standing near the objective to capture it for your team) more players capturing the tent will mean it goes faster. you can reverse the capture by standing near the tent when it is clear from enemies.

stand near your team's tent to block it from capture, however if there is one player blocking a capture, and two players capturing the tent, the tent will capture at the rate of one person, so:
if defenders=attackers- Nothing happens/cap blocked. if defenders>attackers- Capture reversed, speed that it is reversed is increased for every extra defender. if defenders<attackers- capture continues, speed that it's captured is increased for every attacker.

You can only capture the enemy tent that is furthest ahead. So if we have x=green tent. and z=blue tent. and 0=furthest back tent.
0x x z z z0
Blue can only capture the second "x" as that one is furthest ahead, and green can only capture the first "z" as that one is furthest ahead tent.

First to control all points wins.





Please try and play guys, even if it's on a low player count, I'd love to see the chaos of 16 greens heroically defending the final tent as waves of blues rush them from all sides, or the stealthy missions to flank masses of enemy soldiers in an attempted to break through their lines and capture that pesky point, or returning fire down an alleyway as the enemy moves up between buildings in a cramped city street. It's a great feeling, as it employs tactics and cunning to take down the objective, and it is nearly never a one man show- Everyone needs to work together to move up to the next point, defend and attack/flank units as they move to do the same.

My best memories of AoS are on ToW, please take a look! :3
TheNobleHerring
Deuce
Posts: 2
Joined: Fri Dec 21, 2012 9:43 pm


I second this question, TOW is amazing, I'd love to see more people playing it

It's always so enjoyable, at least to me, the heroic charges, the prolonged sieges, the clever flanks, often more trench warfare than you can shake a stick at, it also helps that it's usually on a random map as well, it's everything that originally got me hooked on AoS
H@nkthet@nk
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Posts: 145
Joined: Thu Dec 13, 2012 5:40 pm


... There is a tug of war server???????? OMG if there are people I will totally play!!!! Blue_Pistol death to the greens!!!!!!
danhezee
Former Admin / Co-founder
Former Admin / Co-founder
Posts: 1710
Joined: Wed Oct 03, 2012 12:09 am


Working on a script so map makers can make custom locations for the cp in tc and hopefully tow. Once we have that working we should see a lot of new maps and servers hosting it.
Sample
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Posts: 83
Joined: Wed Nov 21, 2012 8:37 pm


I play sometimes..
H@nkthet@nk
Deuced Up
Posts: 145
Joined: Thu Dec 13, 2012 5:40 pm


Seriously why do people not play tug of war???? its an awesome game type. Blue_Crying
Epicnice TSB
Post Demon
Post Demon
Posts: 764
Joined: Fri Jan 11, 2013 5:44 am


I think its because the 1.0 was released. 1/4 of the player have gone. So we must invite some of the friend we know.
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